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EriXeras

Personal difficulty

3 posts in this topic

Good evening everyone. I recently started playing NMRiH again due the new update. Not bad at all, I'd say I'm happy to see the game being updated and improved. Still, one thing makes this game not challenging for me - difficulty of game. While some suggest to make several difficulties, such as real realism, I fully agree, but what if most of servers would stick with normal diffuculty? Or if I wanted to play with my friends and the game wasn't challenging while playing with them? I have a bit strange, but in my oppinion effective solution: making personal difficulties. The personal difficulties could make the game more challenging for advanced players while playing with unexpierenced players at the same server. The difficulty, as character voice and appearance, could be changed in character selection menu, while setting two options for difficulty: each for survival and objective maps with a reason if player is better on objecive maps and worse on survival and vice versa. I'd suggest at least 3 difficulties:

-Normal - the default difficutly, no changes;

-Advanced - less health, less stamina, less inventory space, but too much;

-Expert - less health, less stamina and less inventory space, less than Advanced. While checking ammo, the ammount of bullets/shells loaded into a gun aren't shown as usual.

So that's my idea, feel free to comment!

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just wondering, are both game modes not challenging enough for you in particular

or is either survival mode or objective too easy?

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just wondering, are both game modes not challenging enough for you in particular

or is either survival mode or objective too easy?

This idea came while playing objective maps, so yes, objective maps are too easy for me, if I pay enough attention in a playthrough. It's easy enough to make it frequently, especially on Broadway. The map was easiest map since I started playing the game (v1.02). But the problem is that majority other players find it challenging to get rescued, even with help.

Survival is more challenging for me, most of times I end up either infected or overswarmed by reanimated dead teammates. Situation gets better if there are several good teamplayers in a server and scavenged ammo is not depleted in first two/three rounds.

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