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Breezy

Sound Bug/ Demo Play Back Bug

6 posts in this topic

The first bug I found, was a highly annoying sound bug in the new map nms_northway, it was the sound of one of the lights on the ground that makes a loud, constant buzzing sound. This bug happens when I join a game that is already started, and the loud buzzing sound the light makes is obnoxiously louder than everything else, and plays no matter where I am in the map.

It's a small square light that sits on the ground and makes a loud buzzing sound when you are standing next to it.

The light is in a corner, in one of the parts of the mall that appears to be under construction (I have screen shots and can take more screen shots to show more of it's location if it would help, but I don't know how to post them on these forums).

(I have pictures, but I'm not sure how to upload them)

Second bug is I can't play back any demos I make using source's demo commands. The .dem file is in ...\Steam\steamapps\sourcemods\nmrih

I would have had a video to go along with my previous bug report if the demos didn't work.

Edited by Breezy

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I had this sound bug on Northway too after I was connecting into a running round. But I didnĀ“t noticed the source of it, but Breezy could be right. The bug disappeared after the round was restarting.

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Looks like for some reason the game thought the sound was supposed to loop. Not sure why it's non positional though.

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For those who encounter this bug, a quick fix is to go into your Options menu, then under the audio tab change your speaker configuration to a different setting.

After its changed, return it to whatever speaker configuration you normally use and you should be good to go.

NMRIH-SoundBug.jpg

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For those who encounter this bug, a quick fix is to go into your Options menu, then under the audio tab change your speaker configuration to a different setting.

After its changed, return it to whatever speaker configuration you normally use and you should be good to go.

NMRIH-SoundBug.jpg

Didn't think about doing that! Thanks, that's how I fixed a sound bug I used to get with CSS, the echoing voices when sound setting was on high. Silly source engine.

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