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dudeeaterkiller

help

14 posts in this topic

I wanted to start doing some mod work, just you know do a little on my own, just to see if I liked it. I don't know what I should choose though. Mapping, coding, modeling, and all those. I was wondering if you guys had any suggestions about which one I should pick. If you do anywhere to start, basic programs? Things like that, Thanks.

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The easiest thing to mod for source are maps. Cause the mapping interface is pretty simple, and there are lots of resource sites. But at they other hand, there are a lot of mappers already. So to be part of a mod team you have to be very good.

I think that mapping is a great thing to try when you start modding,

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The easiest thing to mod for source are maps. Cause the mapping interface is pretty simple, and there are lots of resource sites. But at they other hand, there are a lot of mappers already. So to be part of a mod team you have to be very good.

I think that mapping is a great thing to try when you start modding,

thanks but if everyones doing it and I am just starting now then thats going to be very tough. So unless theres something else to add about mapping i'll let mapping go. But thanks for the reply.

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thanks but if everyones doing it and I am just starting now then thats going to be very tough. So unless theres something else to add about mapping i'll let mapping go. But thanks for the reply.

I know, because it is so simple to begin with alot of people map.

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Mapping in Hammer is extremely straight-forward. At its simplest, it's essentially just making rectangles and screwing around with their dimensions.

I agree with Sunrise, start with Hammer. After you've made a few rooms, gradually increasing in complexity, learn to make the more elaborate architecture.

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And then try to make skins/textures/models on your own and you are "multiple-things-able-to-do-man" like GeneralVivi. :)

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And then try to make skins/textures/models on your own and you are "multiple-things-able-to-do-man" like GeneralVivi. :)

what are the programs to make models and textures and all that?

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what are the programs to make models and textures and all that?

Photoshop is good/excellent for making textures, but it costs money. There's also very good texture making program called MapZone, it's free. To make 3D models 'n' stuff, you need either 3Ds Max, Maya or SoftImage XSI. Those are very good, altough they're made for professional work, but you have to start somewhere to become pro. :)

Tutorials for those programs you can find from Tutorialized. There's not tutorials for MapZone anywhere else than their webpage. So you have to check MapZone's tutorials from Here!

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To make 3D models 'n' stuff, you need either 3Ds Max, Maya or SoftImage XSI. Those are very good, altough they're made for professional work, but you have to start somewhere to become pro. :)

For new folks I'd recommend learning Modo or Silo, since they're way more powerful than 3DSM and are more suitable for next-gen stuff.

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I DLed the Silo trial run. I'm trying to figure it out now... but all I've been able to do make various shapes and mess around with their vertices.

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Wait, what?

sorry should have been more specific with that, those are hell of a lot of money if I am reading the sights right. The modeling ones.

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I wanted to start doing some mod work, just you know do a little on my own, just to see if I liked it. I don't know what I should choose though. Mapping, coding, modeling, and all those. I was wondering if you guys had any suggestions about which one I should pick. If you do anywhere to start, basic programs? Things like that, Thanks.

I think it depends of what type of person you are. For instance I can do basic coding in C++ and Java but I tried doing the whole mapping/modeling thing and it didn't work out for me. I'm not a creative person. I think in terms of numbers and how to find solutions to problems which is why I like programming. You want to map, code, model, skin, ect ect. But you should know that all those take a lot of practice.

If you like math and computers, I think programming suites you. If you are in college I HIGHLY recommend taking a class or two before trying to teach yourself C or Java, because you will get much more out of it. If you insist on teaching it to yourself, go to Books-A-Million and grab book or two. Don't expect those books that are titled "Learn C++ in 30 days!!!" to actually work. To really learn it and have an understanding of what you are doing and how it works, you absolutely MUST PRACTICE and create your own simple programs to start. That means don't just read the book and expect to magically know what you are doing. You absolutely have to do hands on. It takes some time but you can get there. Just don't expect to be an expert in a month's time.

Now, I know I probably pushed you completely away from programming. But its not as hard as people think. If you are serious about it, you will enjoy your time spent learning and when you start making your first few simple programs, you will definitely get pumped up.

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