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Deadmiku

How i spawn the zombies and put the obj in map

7 posts in this topic

so, i want to ask...

how i spawn the zombie and put the obj in map?(SDK)

i don't know what the wiki says(ununderstand)

have other easy way to spawn it ?

or...

have any step or something else?

because my english not every good

when i saw a lot of words , and i will GIVE UP AND KEEP BEING THE NOOB :|

p.s map mean [sDK] Hammer editor

Edited by Deadmiku

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Learn english, it's the only way I guess. We here talk english too so it wouldn't really help if we guide you through or if you just followed the Wiki's tutorials we have there.

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Learn english, it's the only way I guess. We here talk english too so it wouldn't really help if we guide you through or if you just followed the Wiki's tutorials we have there.

uh.....alright...i will try learn some english (maybe i guess O_o)

i still don't know func_zombie_spawn is it.

and why i can't saw this options in SDK?

and what wiki Objectives Setup says???

to many new words....

OH MY GOD ! THIS GONA BE THE LONG LONG NIGHT.

and few question

how these code work?

i mean HOW

EX:player walk though the obj points will start the obj or something else?

or press the item and start the obj or spawning zombie?

omg! these f****en english gona KILL ME!

why leran more english in taiwan mean freak!?

and why all teacher don't know what is STEAM?

WTF KIND OF THIS CONTORY!?

Edited by Deadmiku

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you need to put the overlord entity in the map, then use the func_zombie_spawn thats how you setup zombie spawns, objectives on the other hand are done by visgroup which are more complex

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you need to put the overlord entity in the map, then use the func_zombie_spawn thats how you setup zombie spawns, objectives on the other hand are done by visgroup which are more complex

i can't find the func_zombie_spawn

did u have picture or tutorial video something?

because even u say like this i still don't know how i do.

Edited by Deadmiku

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Create some brushes (be sure that you're using the tools/zombie_spawn texture for this) using the block tool

Make sure they're around 4 to 16 units high (you can set it to whatever height you want though

Click on your desired zombie spawning brush, and make sure it's selected

Press Ctrl + T

Type in func_zombie_spawn into the Class box and click apply

-----

That's really it in terms of creating zombie spawns, the Spawn Rate Count field determines how many zombies spawn in, and the Spawn Rate Freq field determines how often they spawn in (with the default values, 5 zombies spawn in per 1 second)

We'll probably make a picture/video tutorial to help those who aren't exactly fluent in english in the near future, if demand calls for it

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