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The Maddog

*****Planning on making a map? Look no further!

36 posts in this topic

Can any one link me/direct me towards the appropriate detail.vbsp to use with NMRIH?

EDIT: Nevermind, I got the official file that was missing with the distribution.

Edited by DrGreatJob

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It's for NMRiH but not working on it until I get my gaming community established.

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bro ur webs down and i cant setup the hammer

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This is old for 1.06. Just run NMRiH from steam and click run hammer editor.

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It says '403 error'. I can't get in.

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Hey guys, I have been playing NMRIH for 2 years and I have a idea for a map. I was looking for tutorials on the internet to teach how create objetive maps, but i din't found none. The links on this tutorial isn't working anymore. If anyone knows any good tutorial, please, sendo to me. My ideia for the map is based on Area 51, if anyone wants to help, just let me know.

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=== Guide for making more good map ===

■Common ( nms & nmo )
・Do is not put Chainsaw
  It's not good items. Because it breaks game balance completely. It is accelerated by giving fuel.
・Force respawn
  Mapper respawn player to a faraway place from zombies and then teleport a player to respawn point. Otherwise Player can not respawn when there are zombies on respawn point.

・Remove god spot
  Remove safe area from zombies attacking.

  (1) Put player clip ( or clip ) on props where zombies can not attack place
  (2) Make Jump areas to Navigation meshes
      Mapper make Jump area for zombies

■nms

・Remove god spot in nms
  (1) If zombie touch the Supply, delete it
  (2) If zombie touch nmirh_health_station, delete it
  (3) Put player clip ( or clip ) on nmrih_health_station_location. ( or nmrih_health_station_location half embed to wall )
  (4) FEMA bag(nmrih_safezone_supply) too

■nmo
・Force respawn player every Objective

nms_guide.rar

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