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vip08

*****The Official NMRiH Map Pimpage Thread

213 posts in this topic

With the release of the FGD, feel free to post anything Mapping related here.

Discussion of WIPs is allowed, and encouraged!

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Something random to mess and test around a bit

You might even recognize this place :D

ycrAn.jpg kinda lacks pipes like in the original.

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Edited the title and pinned topic so it's more recognizable. Post nice stuff and be nice. Enjoy! :)

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nmoroadkill0002.jpg

closeupp.jpg

Only started it today, will make a thread to track progress and explain the concept of it.

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Something random to mess and test around a bit

You might even recognize this place :D

ycrAn.jpg kinda lacks pipes like in the original.

Can you tell me? lol XD

also its good to know some proper nice mappers working with nmrih :D

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been working on this for a week, nms_grocierstore. Basically a small grocier store that has been barricaded by the survivors, now what they have to do is get out through a barricaded backdoor and probably survive for a while on the parking lot behind the so called grocier store until help has arrived, not sure yet.

wip0001.jpg

wip0000.jpg

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I'll probably create a Desert Environment like in Ivan's Secret and use the Warehouse as base , survival mod.

Q6wKV.jpg

R6ZlP.jpg

4RUj8.jpg

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I will be redoing the displacements from Scratch, mine compared to Ivan's secret displacements are shi*t <_<

Wish the Rifle had a feature to zoom further in. But yeah I rushed the displacements just to test the Sniper rifle.

FFmwR.jpg

Ue2do.jpg

OiXWJ.jpg

VMzHr.jpg

R9QaW.jpg

Edited by vip08

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forestbunker0013.jpg

forestbunker0014.jpg

I like it alot, only thing i would like to mention is that if you make the atmoshpere a little darker such as more shadows on the wall and ceiling, it should look even more awesome because it seems a little bright :)

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I like it alot, only thing i would like to mention is that if you make the atmoshpere a little darker such as more shadows on the wall and ceiling, it should look even more awesome because it seems a little bright :)

I wanted people to see what was in the pic without complaining about how dark it is, originally it's darker.

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Wow! I love the atosphmere of this forest! It's pretty difficult to have this kind of render with the Source engine (imo).

I can't wait to play this map, good luck to finish it!

Edited by Zealot

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The forest map reminds me of the Flashback scenario in RE: Outbreak File 2 :o

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Original:

350px-Kings_County_Sheriff_Building.jpg

Not a compile mainly did brushwork only:

CE6EX.jpg

You'll get a cookie if you guess from what series this Building is :D

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