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      Hello everyone and welcome to the No More Room In Hell Forums! We greatly appreciate your interest and support. Please feel free to begin post and become a part of this community. But please make sure that you read and understand the following rules so things can stay as clean and as orderly as possible around here. These rules are expected to be follow by any and all members at all times. Disobeying these rules will result in disciplinary action by a moderator. #1. Off color remarks are acceptable but can be deemed inappropriate at the discretion of the moderators. #2. Flaming and disrespecting other members of this community or this mod is strictly prohibited. #3. Please do not post links relating to warez or illegal downloading. #4. No offensive content is to be posted (gore, dead babies, porn). #5. Please do not spam topics to increase your post count. #6. No excessively large signatures. Signatures that violate this will be modified. #7. Signatures are not to be used as a spamming tool. If your signature's sole purpose is to annoy or distract other members, it will be removed. #8. Please do your part to be as friendly, respectful, and helpful to anyone and everyone on this forum. #9. Your posts may be removed at any time at our sole discretion. #10. Remember the terms of your registration...a copy is posted below but may not represent the latest version of our terms of use. #11. No advertising other communities or products. Have fun.
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fletcher

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Matt Fletcher (GhOstx)

Forums, Steam is : Joobz, MSN is fletcherx@hotmail.com, email is fletcherx@gmail.com

Yes, i have a microphone

I have experiance in some betas, but thats not important really. I have alot of experiance in HL2 and HL in modeling, textures and sounds i love to see well designed games.

East coast of canada, EST. 4:10AM as i write this.

i5 Quad Core CPU, 4GB ram, Nvidia Geforce GTX 250,

I've been following this mod for years, even before i owned HL2. Became very interested in the mod back when level designs were starting to come around when you guys who contributed would draw little levels in paint and explain the objectives, areas, weapons available and lay out. I always come back every couple of months to check on this mods progess and thus far it's looking as i hoped. Many years after development even when times were slow will make this the best Zombie Mod ever created for any engine. Glad to see it's all going according to plan.

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