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zipscool

WET

5 posts in this topic

So we have Wet, a gleefully gory shooter/slash-em up which focuses on... Well I don't know what to say about the game's protagonist seeing as she has about as much depth as the Resident Evil games have a story. Putting aside her annoying, flat comments as she slices the face off a goon intent on sending Rubi to a rather warm place, let's take a look at the gameplay; WET focuses on using stylised attacks, for example leaping off a wall, swinging on a pole or just diving and here's where I began to think "Hold on, am I playing WET or am I playing Stranglehold with grain filters? Or Max Payne." Really, this game is to Strangehold what said game was to Max Payne - a bloody ripoff. Oh sure, there's a little difference, you have a sword this time instead of super-strength but then when the sword kills most enemies in one swipe what exactly is the difference in terms of function? Then there's the wall-jump, which is essentially the same as diving only you're diving from a slightly greater height which, in practise, allows for more kills, but half the time most of your foes drop dead in two shots so I've found and by the time I get to the wall there's only one or two left. I could just leave them until I perform the trick but that tactic often leaves me in a swiss-cheese like condition before I can get to the wall and perform the fancy jump.

Next up on my hit-list is Rubi's 'Rage mode' which is essentially god mode with a slightly more trippy visual session, however this mode is triggered by the game, making it feel like it's holding your hand, which, if you like a challenge, won't make you feel like you're achieving much when you do massacre those gun-wielding crooks standing between you and... Well I don't know really there's not really a story to speak of so to say; dangerous girl wants to kill a bunch of criminals, and it kicks off from there essentially, I'm not really given much of a reason to like or remember any of the characters, particularly Rubi whose frustratingly overdone death grunts almost make me start rooting for the mob, or the mafia... Who are you fighting in this game again?

Okay, next thing that gets me is the difficulty... Which is to say this game could be completed on the hardest setting without even thinking about breaking a sweat by a five year old. Enemies die in droves before you, most of them will barely get even one shot off before you fill their faces full of lead, then there are the boss fights which are... Ugh... Can we even call them boss fights? I mean one or two of them look a little cinematic but when it comes down to it all these amount to are glorified quick-time-events. Next up is a fairly petty concern but I need something else to complain about before I tell you about the only thing that will actually kill you for certain in this game - the graphics. Take away the grain filters, and you have a slightly murkier Prototype. There's nothing to see here about this game visually save for the aforementioned 'high-as-a-kite' tones in Rage mode. Now for the most frustrating part of the game. You know I said this game was easy? It is, but the controls in this game more than make up for it, they aren't quite as clunky as say the first few Resident Evil games, but you can be certain that they'll be the death of you many times, particularly where you have to run and jump to a certain point a la Mirror's Edge, only Mirror's Edge actually did running and jumping well. Rubi handles about as well as a drunken cow, and the way she swigs alcohol as frequently as a Cossack I can honestly say I wasn't surprised when I found myself falling to my death for the hundredth time. That said, one section does stand out, a certain highway chase in which you leap from car to car, which I thought was pretty well done, aiming aside.

Ironically it's probably what I complain about that I liked about this game (not the controls though, nobody likes it when you tell your virtual avatar to go right and he defies you by walking left to fall right off a cliff). The combat is simplistic, and easy to get the hang of and several times I actually found myself enjoying the bloody spectacle as I hacked my way through a dozen goons per second. Then there's Rage Mode, which is underwhelming in terms of gameplay but gives you something moderately prettier to look at than grainy textures. I kept telling myself when I played this 'It's a rip-off, it's a rip-off, it's a rip-off' and strangely enough, when I was about halfway through the game, I found that I was actually okay with that, it was nostalgic in a sense, a reminder of the glory days of an old, but no less spectacular game called Max Payne.

That said, you could still do a lot better than WET, I only actually started enjoying this during my fifth hour into the game, it's fairly short in comparison to most games of today as well. So maybe if you've got nothing else to do, you might give this a rental, just don't expect anything mind-blowing and revolutionary, because while it's as fun as a clone of Stranglehold/Max Payne should be, it should be viewed, recieved and treated with the same cold scepticism as a clone should (irony of being an almost identical brother aside.

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Sooo... don't buy this?

Rent it if you must give it a try.

I found it, gameplay wise to be a bit of a nostalgia bomb, but other than that, I rather regret actually buying the thing.

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When I walked by it in Blockbuster I laughed at the title and box art.

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Great Soundtrack!

-

Shame about the game

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