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Dman757

Weekly Update - September 14th, 2009

44 posts in this topic

Hello, one and all boys and girls! This past week many of us have been busy with work and school getting back into the groove of education. Which should go with out saying is why our update is a little reserved this week.

Modeling/Artwork

Maxx has been working hard despite a few setback on his 1911. After several file corruptions and having to start from scratch each time he is still working on it. He also started making ammo boxes for the various weapon calibers. Surfa has been finishing off some textures for various custom props and is working on a Smith and Wesson 686 model. InzaneFlea just finished the Hi-Poly model of his Remington 870 Marine Magnum, and will be creating the Low-Poly over the coming week. SickJoe is working on our Blood Tech artwork, coming up with multiple blood splatters at the moment. You can see the three phases so far of our Blood Tech below.

Animation

Chad has just started work on animating the chainsaw.

Blood Tech

There is one more tier in between 2 and 3 which we lost the screen shot for but I hope this illustrates the point well enough.

th_SickJoeBloodtech1of3.jpgth_SickJoeBloodtech2of3.jpgth_SickJoeBloodtech3of3.jpg

We're still working solidly and diligently, but as stated earlier, this week has been a busy one with school resuming and much of our team resuming their education.

Be sure to check out our Ventrilo here:

NMRIH Ventrilo Information

Join our IRC channel here:

NMRIH IRC Information

Become a member of our Steam community:

NMRIH Steam Community Information

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Great update! Love the blood tech!

Suggestion for later on: (But I see no blood on the floor from hitting zombies? Is that going to be implemented?)

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Great update! Love the blood tech!

Suggestion for later on: (But I see no blood on the floor from hitting zombies? Is that going to be implemented?)

Mr. SickJoe actually made a whole slew of blood decals today.

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No offense to other forms of content in the mod, but the blood tech is my absolute favorite.

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Didn't expect a update this soon, so you post a update once a week or what?

Anyhow, awesome axe and i love the blood tech.

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Eskill said blood, which means I have an excuse to post this:

Anyways, thanks for the update.

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I love how this mod is looking now. it looks very pro made.

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I'm so excited for this. This is quality work guys. (Thumbs up)

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Fantastic! :)

The screenshots are from citylife, right?

Yes they are. Our other maps are nearing the point where they're getting fitted with zombies and weapons and the sort.

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"Maxx has been working hard despite a few setback on his 1911. After several file corruptions and having to start from scratch each time he is still working on it"

Give me an M!Give me an A!....and oh well, where is that bloody pom-pom girl emoticon?*need a cheers emoticon for the staff*

Anyway,you can do it Maxx!

Good luck and keep up the good work ;)

also to the others, a shotgun and a .357 magnum would be a great add.

Edited by PublicEnemy

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Good luck and keep up the good work ;)

Thanks for the support. With the file backed up in four places, I should be safe lol... You'll be happy to hear that the model is pretty done, unwrapping and texturing will start soon after a few more small things.

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Thanks for the support. With the file backed up in four places, I should be safe lol... You'll be happy to hear that the model is pretty done, unwrapping and texturing will start soon after a few more small things.

YAY!Great!

Can't wait to see the result !! :) .(well,actually I can and have to,but you get my point ;) )

Ps:Hope the hammer on the pistol is pulled backward and armed like it have to be on a 1911 to fire, but I think you did a great job on it.

Edited by PublicEnemy

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Thanks for the support. With the file backed up in four places, I should be safe lol... You'll be happy to hear that the model is pretty done, unwrapping and texturing will start soon after a few more small things.

Worst thing that can happen is you get arrested...but i doubt that would happen.

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You guys should have posted that as a video instead of screenshots.

:(

We said we have been busy, and let me repeat this:

There will be no gameplay videos until our animations have progressed enough.

As for a "tech demo" video of particular things, we will do that when more of our blood-tech is ready.

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