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Weapon Suggestion Thread

1513 posts in this topic

SMGs in full auto are not suitable for this game, when i find MAC 10, i unload it and thrown away... MP 40 is rare... Rather some semi automatic rifles, Rugers mini 14... When pistol calibre long weapons, so some carbine, like Ruger PC9.

SMGs will be good, when having fire mode selector... Then are just like pistol carbines... In full auto its wasting of ammo.

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Rifles

I feel a lever-action .308 like a Browning BLR could give a nice alternative to the Sako 85 for the long-ranged game, with iron sights or optic. Semi-automatics would also be quite nice if properly balanced - something like an M1A, a .308 converted M1 Garand, Browning BAR (the sporting rifle), AR-10 style rifles, perhaps a FN semi-auto.

A M1917 'American Enfield' would make a nice rifle, too. Six shot, bayonet, good sights, not a somewhat rare 1903 and easily converted to .308. The Lee-Enfield rifles have also historically been converted to .308 for NATO use, though they're an odd case due to detachable ten round mags, or 12 with .308. They fill the same niche as the Mosin Nagant as bayoneted surplus rifles without adding an additional caliber.

The Mini 14 is a great choice, I would agree, as is the SU-16. However, there are more unique options as well - Remington makes a 5.56 rifle based off of the Remington 870 shotgun which is pump-action and takes STANAG magazines. The Remington 7615 (http://www.remington.com/products/archived/centerfire/pump-action/model-7615.aspx), available in tacticool and classic trims. The Mossberg MVP (http://www.mossberg.com/rifle-calibers/556mmnato-223-rem) is even more unique as a bolt-action varmint rifle that again, takes STANAG magazines like an AR-15. It's conviniently available in a gazillion trims for whatever aesthetic the developers want.

Another thing is pistol caliber carbines. Finding a Kel-Tec SUB-2000, Beretta CX4 Storm, MAG-Tech carbine, a Colt 9mm AR-15, an Uzi carbine - these would be a great upgrade over the handgun while conserving your ammo better than the burst guns.

Shootguns

All I can say, is a shotgun with a flashlight in the forearm would be practical and unique. Perhaps a five-shot 870, like we saw Kenneth using in Dawn of the Dead (2004.) Other than that, what's the general consensus on a lupara or other very short shotgun? One neat option is the H&R series of single-shot shotguns and rifles, which I understand are commonly turned into registered Short-Barreled Shotguns due to their low price ($150~)

Handsguns

They're great. Maybe add a five-shot snubbie in addition to the 686 though, just because it's freakin classic. Taurus Model 85 and it's .357 equivalent is great, the Ruger SP101 works, Colt Detective Special (.38 tho), Colt Python snub, S&W Bodyguard (modern and old-school.) As a step in the opposite direction, it's also an idea to have revolvers with 7 or 8 shots, like a 686+ or a S&W 327/627. A big single-action revolver like a Ruger Blackhawk with an optic is also a decent idea for an alternate take on it.

I feel a high-capacity .45 ACP like a USP .45, Glock 21, FNP / FNX, HK45 or PX4 might be warranted, though perhaps it would have more recoil than the 1911?

Finally, the Thompson Contender .308 / 7.62x39 / .223 pistol would be a very, very refreshing weapon that could make use of rifle ammo when you might not have a rifle. You could even have a handgun-like weapon for each sort of ammo if it boils down to it - T/C .308, 'Draco' AK pistol, AR-15 pistol or PLR-16. Obviously you'd lose power, gain recoil and all that, but it seems useful to be able to use that ammo with an easy-to-carry weapon in a pinch.

Sorry for the long post, hope this is all constructive.

Edited by Sushi

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How about Riot Shields & Police Batons?

Since there's going to be SWAT zombies....why not add these weapons too?

The riot shield could be used to only shove the zombies away and deal minimal damage. Perhaps there could be dual wielding of small-medium tier weapons? It would be a strictly defensive weapon used by the player to avoid killing zombies.

Baton is just for bludgeoning the brains out of them zombies.

Riot_shield.jpgpolice-baton.jpg

Edited by Chernobyllitate

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How about Riot Shields & Police Batons?

Since there's going to be SWAT zombies....why not add these weapons too?

The riot shield could be used to only shove the zombies away and deal minimal damage. Perhaps there could be dual wielding of small-medium tier weapons?

Baton is just for bludgeoning the brains out of them zombies.

Riot_shield.jpgpolice-baton.jpg

Sounds nice

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How about Riot Shields & Police Batons?

Since there's going to be SWAT zombies....why not add these weapons too?

The riot shield could be used to only shove the zombies away and deal minimal damage. Perhaps there could be dual wielding of small-medium tier weapons? It would be a strictly defensive weapon used by the player to avoid killing zombies.

Baton is just for bludgeoning the brains out of them zombies.

Might be seen as a bit of a necessary item in certain levels if it actually prevents bites from the front.

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It would prevent bites from the front but the user would have to watch their sides. Maybe it could also be more effective than your regular shove where there is a larger shove radius. Its primary attack could also have a more powerful shove than the current shove with V.

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9mm

Ruger P95 semi

KP/-31 Suomi semi(Recent manufacture) or select fire. Russians copied the concept for ppsh41 but wasn’t as good

.357

.357 Desert Eagle semi

Ruger Blackhawk Single action revolver

.45

Ruger P90 semi never seen one in a game and would love to

EAA Witness semi great gun have never seen one in a game

Thompson semi(recent manufacture) or select fire

.223

Mini-14 semi or select fire if AC-556

7.62x39

Mini 30 semi

.308

M14/M1A semi or select fire great sights and accuracy

Zastava M77 semi or select fire

Navy Garand semi great sights and accuracy

Ishapore 2A bolt sights are hard to see is a con.

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9mm

Ruger P95 semi

KP/-31 Suomi semi(Recent manufacture) or select fire. Russians copied the concept for ppsh41 but wasn’t as good

.357

.357 Desert Eagle semi

Ruger Blackhawk Single action revolver

.45

Ruger P90 semi never seen one in a game and would love to

EAA Witness semi great gun have never seen one in a game

Thompson semi(recent manufacture) or select fire

.223

Mini-14 semi or select fire if AC-556

7.62x39

Mini 30 semi

.308

M14/M1A semi or select fire great sights and accuracy

Zastava M77 semi or select fire

Navy Garand semi great sights and accuracy

Ishapore 2A bolt sights are hard to see is a con.

Hate to say this, but maybe they want to use common, iconic movie guns you see in games for the whole zombie movie feeling. Nothing wrong with variety though!

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9mm

Ruger P95 semi

KP/-31 Suomi semi(Recent manufacture) or select fire. Russians copied the concept for ppsh41 but wasn’t as good

.357

.357 Desert Eagle semi

Ruger Blackhawk Single action revolver

.45

Ruger P90 semi never seen one in a game and would love to

EAA Witness semi great gun have never seen one in a game

Thompson semi(recent manufacture) or select fire

.223

Mini-14 semi or select fire if AC-556

7.62x39

Mini 30 semi

.308

M14/M1A semi or select fire great sights and accuracy

Zastava M77 semi or select fire

Navy Garand semi great sights and accuracy

Ishapore 2A bolt sights are hard to see is a con.

Hate to say this, but maybe they want to use common, iconic movie guns you see in games for the whole zombie movie feeling. Nothing wrong with variety though!

Well he did say he hated seeing AK's in every game and thats why he chose the VZ58 like his friend had. Also some of those are pretty iconic. I picked the thompson mainly because the .45 needs a carbine length gun. at first i was thinking about the ruger carbine made for police because id prefer a semi auto style with the mac-10 already there and for more precise headshots but alas they only ever made two prototypes in .45 i saw someone saying they were adding select fire if thats the case then the thompson would be just fine.

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@KaiserCREB Would help if you included some pictures. Would save me the trouble of checking out some of them guns I've never heard of. :/

Anyways,back to topic. I don't think the game has a lack of guns at the moment.Though it does lack an LMG ,there is quite an amount already and I think adding more would only satisfy the aesthetic need.

However, if we are really going for guns. May i suggest the SAW?

I think its pretty iconic

After all there is a military presence in the game. Maybe we should include more Military Issued weapons?

m249_SAW.JPG

But adding LMGs might make killing zombies too easy. So thats an issue..

Edited by Chernobyllitate

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The SAW would indeed be a powerful weapon but would bring it's own list of problems. A massive size means it would take up a huge portion of inventory, perhaps slowing you down or affecting your stamina. The fully automatic would eat though your ammo in seconds not to mention how rare it would be to find the ammo and that it would be in small counts of 10 or 20. Then there's the kickback for continuous fire.

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Oh yeah, I forgot about the stamina and inventory. That's a good thought for the repercussions of the gun.

Also, since they're going to add dismemberment to the game,it'll be nice to see the SAW fire chew through those limbs and slowly tear up those zombies. :P

Edited by Chernobyllitate

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I think you'd be better off grabbing a semi automatic or bolt action rifle than a M249 SAW. Quite a bit of time would be wasted just finding enough ammo to use it, and then you wouldn't be able to carry anything else. I think that it would be a waste of time for modelers and animators to create a SAW, because very few people would actually use it on a regular basis.

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Since i was asked for picture of some of my suggested guns here you guys go. I left out the Thompson, Navy Garand in .308, and .357 Desert Eagle pictures since theyre pretty recognizable and to cut down on clutter.

P95 9mm

Ruger_P95.jpg

P90 .45 also used in the movie desperado by antonio banderas

true-lies-desperado-ruger-p90-pistol-fir

Ruger Blackhawk .357

ruger_blackhawk_357.jpg

EAA Witness .45

eaa_witness_steel.jpg

KP31 Suomi 9mm

kp31.jpg

Ishapore 2A Enfield .308

RFI_Rifle_7.62mm_2A1.JPG

Zastava M77 .308

RI2063ND.jpg

Ruger mini 14 .223 the mini 30 looks nearly identical just slight size change due to being chambered in 7.62x39 instead
mini14tact2.jpg

M14/M1A .308

M1A.gif

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@Madithamonsta. We already have semi auto rifles and bolt action ones already. No point suggesting one that's already in the game... What we lack is an LMG that is powerful yet has enough flaws for it to be balanced. I think people might use it if its powerful enough and then discard it after it runs out.

@KaiserCREB Thanks for the pics lol. KP31 Suomi looks promising.

Edited by Chernobyllitate

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yeah its one of the most accurate smg's even on full auto. the finns were killing russians at 300m in bursts very impressive for 9mm. they weigh a ton though is why its so accurate and controllable. the neat feature is it even has a quick change barrel. for balance i doubt they would use the 71rd drum but we can hope lol. 36 round mags are pretty common though.

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the guns that i think should be included are : M-16 (with no scope)

AR-15

AK-47

Barrett M82A1

AA-12

mauser C96

Parabellum M1908 Artillery model (like a luger but with a longer barrel)

and a .50 cal revolver (don't know what it's called)

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the guns that i think should be included are : M-16 (with no scope)

AR-15

AK-47

Barrett M82A1

AA-12

mauser C96

Parabellum M1908 Artillery model (like a luger but with a longer barrel)

and a .50 cal revolver (don't know what it's called)

I believe the game dev already said that he wasn't going to add the AK.

There is already a sniper rifle coming up...no need for the barrett.We already have the M4A1..No need for the M16.

Riot shield and baton anyone? :/

Riot_shield.jpg

police%20baton.jpg

Edited by Chernobyllitate

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I believe the game dev already said that he wasn't going to add the AK.

There is already a sniper rifle coming up...no need for the barrett.We already have the M4A1..No need for the M16.

Riot shield and baton anyone? :/

Riot_shield.jpg

police%20baton.jpg

i agree with that. also you should be able to hold a pistol ( or somthing one handed ) while holding the riot sheld.

Edited by boblheadbob

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Good idea. Though I think aim down sights should be disabled when you dual wield pistols with the riot shield.

Edited by Chernobyllitate

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I've thought a lot since on it, and I have a few guns to suggest firmly, with descriptions, justification and links! These guns I believe would not only add variety, but fulfill voids in the current weapons.

Handguns

Taurus 85 / 605

(Go to 1:10. See the revolvers?]

The Taurus 85 is a classic low cost snubby revolver. Basically a cloned Smith & Wesson, it's a five shot self defense .38. The 605 series is .357. I personally think that either in .38 Special or .357, it would be a good addition. It would be an alternative to the 92F for the starter gun, while being not more effective than the .45 ACP and the Smith. In a nutshell, it's less effective than it's full-sized cousin, but light and allows you to use ammo if you find it. It's also a great gun to enhance the zombie movie feeling, like all those snubbies in Dawn of the Dead 2004.

As far as caliber, the devs could introduce .38 Special as a more common ammo type that works in this gun and the Smith, maybe. But, you could actually add this gun and have it be balanced without having a new kind of ammo. As a starter gun, the very short barrel would mean lots of muzzle blast and lower velocity, while the light frame means more recoil. it'd be a way of using .357 Mag you find without making the later S&W revolver redundant. It could also be made to reload slower by using single rounds or speed-strips instead of a speedloader.

Kahr P9 / PM9 / K9 / CM9

Ruger LC9

Keltec PF-9

Kimber Solo Carry

Beretta Nano

Bersa Thunder / Bersa Thunder Plus

S&W M&P Shield

Springfield XD-S

Rohrbaugh Pistols

Taurus Millenium

Google is your friend, but in a nutshell all of these guns are 9mm pocket pistols that hold less than 10 rounds. If a level designer wanted to give survivors all guns when they started, or leave a corpse with a small gun that wouldn't be too much of a freebie, these all make sense. They kick, they have a big muzzle flash and less velocity, but they're still good self defense guns.

Many games just skip all of that over, so I think it's important to include guns that people would actually carry in self-defense, be it legally or legally - I'm aware short-barreled handguns are regulated in Canada but these handguns are highly prolific in North America and hot sellers in the US for self-defense, so they seem like a quintissential addition to me.

Ruger Single-Six

http://www.imfdb.org/wiki/Dawn_of_the_Dead_%281978%29#Ruger_Single_Six_Revolver

It'd be a deft movie reference and additional gun. Just helps makes use of the existing .22 in game, which it's sometimes hard to find a gun for when you do find ammo. It's a six-round single action revolver - which would lend itself well to focus fire, and the longer barrel would make more sense for it hitting as hard as the 9mm - something which doesn't entirely make sense for the Ruger MkIII.

S&W Model 10 HB

image002.jpg

If the devs were to add .38 Special as a caliber, then this gun would have to go in. It's a quintissential American classic that shows up in virtually every George Gomero movie, plus many FBI and cop films in the 70s. It can be had for cheap even today ($200 range), looks good, is lighter than a Smith 686 while heavy enough not to recoil much.

H&K USP 45

http://www.hk-usa.com/civilian_products/usp_general.asp

Fairly well known, slightly dated model of gun. Holds 12+1 of .45 ACP, or 10 in certain regions. Very iconic, well-made handgun.

In gameplay, it'd hold more rounds than the 1911, but kick harder and shoot a little slower. It's a pretty iconic handgun, shows up in DotD 2004 and lots of action flicks. It would be nice to see one after the FN FNP got really popular in video games (rightfully so.)

I suggest it over the newer H&K 45 and such because it's more common than the newer models, and also easier to balance. The USP has a high barrel, so it tends to rise off target more. So the 1911 would be a nice go-to gun for all-purpose use, fast-shooting and accurate, while the USP is better for carrying more rounds if you're stocked up on .45, and could be an 'upgrade' for some players in the late-game.

H&K VP-70M

http://world.guns.ru/handguns/hg/de/hk-vp-70-e.html

C'mon. Resident Evil 2. WHY NOT? H&K Volkspistole Model 1970 Military, so equipped with a burst-fire stock. The intent of the gun is to fire a three-round burst so fast, you don't have much time for the recoil to go off target. So it's kinda like, it uses up 9mm faster but hits very hard. Would definitely break up the monotony of the Beretta 93R or random Glocks being the only automatic pistols in every video game ever. As an aside, the normal VP-70Z which lacks the stock is not that uncommon in the US, dunno about Canada.

Thompson / Center Contender

http://www.imfdb.org/images/thumb/a/a4/ThompsonCenterG2Contender.jpg/400px-ThompsonCenterG2Contender.jpg

A .223, 7.62x39 (Cowboy Bebop, anyone?) or .308 Winchester single-shot handgun. Basically just a way to use that ammo you find if the guns are too big to carry with everything else. Again, just a compromise of mobility and firepower - short, short barrel means less power and huge flash.

Rifles

Garand 'Tanker

http://www.fulton-armory.com/fultonarmoryusriflecal762mmm14-1-1-1-1-1-1-1-1-1-1-2.aspx

In actuality this isn't a common gun, but then again neither is the Vz58. It's a shortened Garand. Few existed as original guns, but they're fairly common conversions amongst hobbyists, like this company in the link. Many are converted to .308 Winchester. It's close enough in appearance to be very distinctive and recognizeable, but it's not a typical gun you see in games.

The shorter barrel would give a reason for slightly less punch than the Sako 85. Instant headshot kills, 1 or 2 shot kill to torso. It would serve as a gun that only holds slightly more ammo than the boltie (8 v 5), is slightly less powerful, but more mobile as a trade-off. There's levels where you can find quite a bit of .308, but the Sako precludes much firing on the movie. If needed, it could have a bayonet too, like the SKS.

Mossberg MVP

http://www.mossberg.com/products/rifles/centerfire/mvp-series

Bolt-action rifles that use .223. Basically just an alternative to the M16A4 which conserves ammo at a slower rate, perhaps hits a little harder and has whatever optic the devs want it to. Uses the same mags, as well, meaning a new model isn't needed when collecting ammo.

H&R Rifles

http://www.hr1871.com/firearms/rifles/hunter.asp

H&R makes a ton of single-shot shotguns and rifles for just a few hundred dollars. They're exceptionally light, which is rather suited to this game. In the opposite direction of a semi-auto, it still allows someone to carry one and move more feasibly than the Sako. They can use just about any optics configuration, too. .308, 7.62x39, .223 and all the normal calibers.

Carbines

M1 Carbine

http://www.legacysports.com/m-1-22-carbine

Regardless of adding an actual M1 Carbine or adding a .22 LR version like the one linked, it's a nice, lightweight rifle with good sights, the ability to take a bayonet and a good capacity.

If you wanted a .22 LR many conversion exist for making .22s into Carbines, since the general layout is right. Fitted with a 25 round magazine, it would be a good upgrade over the 10/22 if you found more ammo, plus it'd be another gun with a bayonet that's not excessively overpowered in any sense.

Beretta CX4 Storm

Kel-Tec SUB-2000

Marlin Camp Carbine

Mech-Tech Carbine

http://www.berettausa.com/products/cx4-storm/

http://www.keltecweapons.com/our-guns/sub-2000/rifle/

http://en.wikipedia.org/wiki/Marlin_Camp_Carbine

http://www.imfdb.org/wiki/Marlin_Camp_Carbine-9

http://www.mechtechsys.com/

In a nutshell, all different variations on the same idea. Make a carbine that is inexpensive and noms pistol magazines for extra velocity and range. It's a nice way to turn that 9mm you pack-ratted into something more effective. It's actually an idea in real life for a cop, who might not be allowed to use an AR-15 to carry a carbine that feeds from the officer's handgun magazines and provides extra range. So that handgun ammo can provide extra firepower if needed.

So, basically same idea for NMRIH. Gives your handguns a longer range, be it 9mm, .45 ACP or whatnot. In the same vein as the .357 Magnum lever-action rifle. They don't hold more ammo if at all since they use the same mags as Glocks, Berettas, Sigs, 1911s and so forth so they're not better than bona-fide rifles. I personally feel such guns should also have a focus ability, since they're not one shot headshot kills like the Winchester can be, but that's just my opinion.

GSG-5

http://en.wikipedia.org/wiki/German_Sport_Guns_GSG-5

Yes, they're discontinued. They're very common in the US, though I have no idea about Canada or elsewhere. Basically a .22 LR MP5 with a fake suppressor.

For sake of variety, why not have survivors convert the suppressor to a functioning one, since it's... well, the apocalypse? Holds 22 rounds with the biggest magazine. Strangely, it takes airsoft forearms and mounts, which are common in California, but it's hard to say about the rest of the US.

Shotguns

Ithaca 37

Ithaca-37-354x200.jpg

http://www.ithacagun.com/

Besides simply being in many zombie movies because it's common as well as Terminator, the Ithaca is a really slick shotgun that can be 'slam-fired' like an old-school trench shotgun.

In addition, it makes a good trench shotgun with bayonet that's not overdone like the 1897 due to Nazi Zombies, while also being far more common than a Winchester 1897 or it's Norinco copy. Its capacity also balances it out - 4 shots with bayonet I believe.

Edited by Sushi

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700 Nitro Express (NMRiH BFG)

05.jpg

Would be the rarest gun in the game and the ammo just as rare, would be nice to include a unusual gun that kicks like a beast and delivers MASSIVE damage. Could have it engraved with BFG for comedy value on the barrel or stock.

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.458 Winchester Mag is probably more doable, kills just as good and actually is fairly common in some areas! ... so, might make more sense than you'd think.

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I want a BFG in NMRiH a completely overkill gun, would make a nice addition. .458 is nice and all... but bigger is better when talking about a BFG zombie gut, leg destroying holocaust.

(The .458 still sounds nice though)

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I think we need more revolvers. I believe I've said this before, but something like a Taurus Tracker, Heritage Rough Rider, or Ruger Single-Ten in .22LR would fit nicely, I think. The reloading animation would be something different in the single-action revolvers, and something that would prove challenging for the player to use.

In order of mention:

990SS6.jpg

RRFeature.jpg

8100.jpg

As I'm reading through this thread, I have a few thoughts. First, for what it's worth, arguing that a gun does the same thing as another gun is moot. Is the Glock all that different from the Beretta aside from two extra rounds in the mag? Is the MP5 tremendously different in function from the MAC-10 aside from the caliber difference? New items add flavor to the game, regardless of how "new" it is, and throwing out the idea isn't going to hurt anyone until a modeler/animator gets tasked with it.

Also, the "It wouldn't be good in a zombie apocalypse" argument. Stop. The game isn't filled with 100% ideal weapons, and just because they aren't ideal doesn't mean they don't or shouldn't exist, or that they can't get you out of a bind. Are the SMGs tremendously great weapons? No. Do people still use them? Yeah. How about the kitchen knife? Does anyone use that? I'd say keep adding weapons like full-autos and doubtful-quality melee weapons to the game. It makes the game interesting because you never know what you're gonna be stuck with.

Just my thoughts. In the end the devs can decide that they want the purple dildo-bat as a weapon and that's what would end up in the game.

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