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Maxx

Weekly Update - July 13, 2009

63 posts in this topic

Greetings! I come bearing news from the frontlines of the zombie war! Many things to share with you my friends.

First off, I'd like to let everyone know that the legendary Chris '2d-chris' Kay of CryTek GmbH has rejoined our effort to complete NMRIH! He brings his amazing level design skills complete with custom textures to further lather our destroyed beauty that is the chaos of the zombie apocalypse. On that note of returning heroes, I'd like to also let you all know that our previously injured animator SharkDog has returned from his broken collarbone incapacitation! Not only has he returned triumphant, he also came bearing the gift of a new completed hand rig for better weapon animations so he and Chad are hard at work to make your zombie killing that much more satisfying.

On the front of programming, our skilled and cunning warrior-coder ssba has completed our brand new zombie spawning code and point-based entity system and I will tell you first hand that it works like a charm in the most horrifying way possible. It will create zombies based on spawners that a player is closest to, and the ones that no players are near are destructed to save memory and increase performance to reduce latency.

Our audio gladiators Richard 'Beckett' Douglas and Luke Hatton have officially completed all of our weapon sound effects with incredible results. I would be astounded if you guys were not pleased with the results when you finally get your hands on them ;)

We have also hired the wonderful talents of Surfa and JayL to assist in our goal of as much custom art content as possible. Surfa is a quick and reliable artist who will be cranking out detail props like a beast to fill up every area possible to make our levels look real and believable. JayL is also a reliable and high quality artist who I personally worked with at Rockstar before he moved on to greener pastures. Be on the lookout for some of their beautiful works soon!

Also, we completed our first full-on multiplayer playtest last Wednesday. The results were great and we established a lot of things that we liked, and things to improve. We have identified and resolved numerous bugs and we all had a blast being repeatedly massacred by the zombie hordes. Whoever thinks that slow shamblers are easily dispatched and a negligible threat will be in for quite the unpleasant surprise.

I would also like to share this....

2e52trd.jpg

See you next week!

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I think we got up to around 300 at one point with only a little bit of latency..

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Think how soon itll be coming out if they have fixed a majority of bugs, love how its running atm, Every department is getting SHITLOADS of work done (Thank you by the way guys). Can't wait till this thing is released. I was talking about this game with friends like two years ago. They made a bet with me that it would never come out.. Im gonna hopefully win :P. Thanks guys for staying in when things were tough. Congratulations to everyone who has put so much time, effort, and talent into this project.

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When this mod comes out i am going to be a shut in for atleast a month.............. ooooh but what a month that will be!!!

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Great news and job team! i hope if there is some luck, we may have your mod done by the end of this month.

Still Great News

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This has to be the single greatest news post I've ever seen in years.

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STOP THE TORTURE!!

You guys playing this mod and not me makes me wanna cry.

BTW, 300 zombies?!?!? That is more than L4D! You guys should start your own gaming company. :P

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STOP THE TORTURE!!

You guys playing this mod and not me makes me wanna cry.

BTW, 300 zombies?!?!? That is more than L4D! You guys should start your own gaming company. :P

DONT SAY THAT THEYLL MAKE US PAY MONIES THEN!!!!!!

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i really really really cant wait for this , it sounds so bloody awsome! those testers are so so lucky ^^

This is to all the testers :-

XD

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It's really weird there's people still working on this, including me --- but it's alive. ?? The new team is good.

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i really really really cant wait for this , it sounds so bloody awsome! those testers are so so lucky ^^

This is to all the testers :-

XD

I lul'd beyond all belief, but I was not mentioned whatsoever in the video so I must hate it.

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i really really really cant wait for this , it sounds so bloody awsome! those testers are so so lucky ^^

This is to all the testers :-

XD

I've seen so many versions of that and this is by far my favorite :D

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i really really really cant wait for this , it sounds so bloody awsome! those testers are so so lucky ^^

This is to all the testers :-

XD

ROFLMFAOHAHAHAHAHAAHAHAHAHAHAHA I AM LAUGHING SO HARD I AM CRYING THIS IS SO AWESOME

Dude, just for that video, when we start our closed testing... You're in.

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