• Announcements

    • Brentonator

      Forum Rules (Please Read)

      Hello everyone and welcome to the No More Room In Hell Forums! We greatly appreciate your interest and support. Please feel free to begin post and become a part of this community. But please make sure that you read and understand the following rules so things can stay as clean and as orderly as possible around here. These rules are expected to be follow by any and all members at all times. Disobeying these rules will result in disciplinary action by a moderator. #1. Off color remarks are acceptable but can be deemed inappropriate at the discretion of the moderators. #2. Flaming and disrespecting other members of this community or this mod is strictly prohibited. #3. Please do not post links relating to warez or illegal downloading. #4. No offensive content is to be posted (gore, dead babies, porn). #5. Please do not spam topics to increase your post count. #6. No excessively large signatures. Signatures that violate this will be modified. #7. Signatures are not to be used as a spamming tool. If your signature's sole purpose is to annoy or distract other members, it will be removed. #8. Please do your part to be as friendly, respectful, and helpful to anyone and everyone on this forum. #9. Your posts may be removed at any time at our sole discretion. #10. Remember the terms of your registration...a copy is posted below but may not represent the latest version of our terms of use. #11. No advertising other communities or products. Have fun.
Sign in to follow this  
Followers 0
dark_veil

Mod help

5 posts in this topic

ive found a few tutorial on actually modifying existing models and stuff....

but i know this is a n00b question.. where are the actual mdl files? i actually cant find any models in windows explorer to edit. the model viewer finds then, but i cant actually find them on my pc?

any help?

Share this post


Link to post
Share on other sites

Valve content is packed in GCF. files. You can browse and extract files from these packages useing a program called GCFscape. You can download it here. You then need to decompile your exported mdl. file, so you can open it in 3D program.

Share this post


Link to post
Share on other sites

cheers for that, just got it, im trying to set up the mdl decompiler... and im using vista

i get this error

"Warning: falling back to auto detection of vconfig" (Windows Vista)

Vtex will give the following error:

and the wiki page says to do this...

Make a shortcut for vtex.exe and add -game [path to game directory]

Example: -game c:/steam/steamapps/username/counter strike source/cstrike

If there are spaces in any of the folders in youre path use "

Example: -game "c:/steam/steamapps/username/counter strike source/cstrike"

i cant add anything to the the shortcut to fix this, im trying to edit a model from hl2 found at

C:\Program Files\Steam\steamapps\rapsam90@hotmail.com\half-life 2\hl2

i try changing the target and start in properties to

-game "C:\Program Files\Steam\steamapps\rapsam90@hotmail.com\half-life 2\hl2"

and

-game C:\Program Files\Steam\steamapps\rapsam90@hotmail.com\half-life 2\hl2

does work, doesnt let me save the shortcut... what do i do>?

Share this post


Link to post
Share on other sites

I don't much about modelling, let alone decompiling and importing.

Share this post


Link to post
Share on other sites

its all good. i think

ive found a way to do it, its the other way round tutorials say to do it, but seams to be working so far

im changing the metrocop texture atm, trying to get a genome soldier skin on there, might be a laugh

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0