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dforce

NMRIH's Last Hope, please read.

46 posts in this topic

I didn't say that. What he thinks is immature most of us consider as internet humor. Even if it's childish, rude or stupid. Internet is a place where all people act slight different.

If u are immature on the internet u are immature inside.

The main reason why this mod isnt out yet is because of immature ppl working on it.

Modding L4D is the best way to go.

Edited by zombienuttn

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He just said what we wanted to hear.

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Which is what 3pi's job was to do, but he never did it.

So Coleman had to, and we slightly trust Coleman.

It's okay though. Just port all the models, maps, weapons, and iron sights into L4D and I'll be happy. Maybe get a programmer some day to throw in barricading.

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He just said what we wanted to hear.

Lets face it, in the last year and a half or so most of us had our doubts and knew something was up anyway, with the complete lack of media.etc

As long as all that hard work is released to the community and dosent sit on someone's harddrive rotting il be happy

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I feel obligated to inform everyone that we are indeed working on figuring out how to bring the mod in its entirety over to L4D with as little difficulty as possible, and what needs to be changed or augmented as a result. It's not an easy process and will take some time, but we're vetting the field to see how easy or doable this may be.

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You have the AI Director, so you won't need to worry about players camping zombie spawns. You have player/zombie animations. You have a pseudo-barricading system (Zombies smashing down doors).

We're off to a good start here. >:>

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I feel obligated to inform everyone that we are indeed working on figuring out how to bring the mod in its entirety over to L4D with as little difficulty as possible, and what needs to be changed or augmented as a result. It's not an easy process and will take some time, but we're vetting the field to see how easy or doable this may be.

Old news but good to hear it as an official thing.

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Maxx is the organizer. He is definelty the "leader" of the community. He tries to get people involved with different facets of the community, he is bright, willing to discuss things, decisve and most suprisingly generous in knowledge and pocketbook. Though I give him a hard time for taking things a little bit to serious from time to time, I do respect him as a person.

I just noticed this now, actually. Sorry the late response. Thanks for the kind words, Mute. You're a bad enuff dood.

Maxx ftw. I love you man. Can we port C-132 too? Plz?

Oh yes we'll definitely port C132 haha

I actually still talk with Polyguns believe it or not. He's not as much of a darsh as he used to be!

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I feel obligated to inform everyone that we are indeed working on figuring out how to bring the mod in its entirety over to L4D with as little difficulty as possible, and what needs to be changed or augmented as a result. It's not an easy process and will take some time, but we're vetting the field to see how easy or doable this may be.

I believe in you guys, I think it would be awesome if a mod team out did a professional development team.

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It's true though.

I need to play with the L4D SDK, but I bet you can create barricades out of the existing doors code.

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I feel obligated to inform everyone that we are indeed working on figuring out how to bring the mod in its entirety over to L4D with as little difficulty as possible, and what needs to be changed or augmented as a result. It's not an easy process and will take some time, but we're vetting the field to see how easy or doable this may be.

Whoa whoa. This might be good, yet it could be a disaster. It better have slow zombies and barricading. That is all I want. If not then this mod was the biggest waste of 5 years lol.

Keep us informed for the love of God. By the time the zombies come I'll die of old age.

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Whoa whoa. This might be good, yet it could be a disaster. It better have slow zombies and barricading. That is all I want. If not then this mod was the biggest waste of 5 years lol.

Keep us informed for the love of God. By the time the zombies come I'll die of old age.

Love of science thank you, and it was by no means a waste of anything. Anyone who worked on the mod or anyone who is a member of this community will tell you that these have been a great, solid and fun five years.

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Valve is taking too long to release the L4D sdk like for serial dude...

Also NMRiH is the DNF of mods at this point... still in development *supposedly* with no actual progress except not really what.

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Seriously, why do you guys care so much? If we release it, hurray, if we don't, it's not like you lost anything.

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Announcements / General Discussion

Talk about anything mod related.

And you're complaining about us talking about the mod, that makes no sense at all.

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I'm sick of seeing posts about how the mod was a "waste" or "is never coming out herp durp", because frankly, I don't give a shit. Go bitch somewhere else.

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Seriously, why do you guys care so much? If we release it, hurray, if we don't, it's not like you lost anything.

Well, sweetheart, I liken it to catching your parents having sex. You know they have sex. You just don't want to think about it.

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