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Manard

World Animation for Suicide?

6 posts in this topic

Most people I have asked and myself included believe that adding a world animation for the suicide function would make it so much better for the people around.

Don't get me wrong, the first person effects and animation for it are literally the best I've seen in a video game thus far; thank you for that.

But there's nothing to indicate in third person that someone is about to blow their noggin. I do understand that with Source Engine this might be a little iffy, but I reiterate that it would just complete the experience that much.

I can understand if this is not a priority for you, and I thank you for your time.

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There are player suicide animations and models within the assets provided, I assume they just haven't been fully implemented yet.

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Support. It bothers me that it isn't shown in third person :(

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World animation? You mean the thirdperson animation. Yes, support. Not only that the animation plays in firstperson but it should also play in thirdperson, so that the other players could see whenever you're doing it. That also means that thirdperson doesn't have the healing animation that is played when you use medkit and any other item. Same with barricading etc. Hopefully they inplement this. ^_^

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We do not have a 3rd person animator so no 3rd person animations for suicide are implemented.

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