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durkhaz~

All my mapping ressources (vmf's, models, textures and sounds)

12 posts in this topic

Hi,

Since I'm done with source and moved onto other projects, here's an archive containing all my unfinished source maps. Fell free to use them for whatever.

https://dl.dropboxusercontent.com/u/1676604/indev.7z

If you're missing some textures, they might be in https://dl.dropboxusercontent.com/u/1676604/materialss.7z'>here (csgo and ins tex fixed up to work in nmrih, use at own risk)

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Hi,

Since I'm done with source and moved onto other projects, here's an archive containing all my unfinished source maps. Fell free to use them for whatever.

https://dl.dropboxusercontent.com/u/1676604/indev.7z

If you're missing some textures, they might be in here (csgo and ins tex fixed up to work in nmrih, use at own risk)

Can't open, "error"

"Edit, it works now :D"

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There goes a true hero, I'll be having a look through these.

EDIT: After having a look it seems there are 3-4 maps worth completeing.

>nmo_radlands:

durkhaz: base building
durkhaz: you can build barricades
durkhaz: and craft things


>nmo_rostock_Halloween:
durkhaz: i was gonna turn that into a story driven map. Your group picks up a distress call from a nearby safehouse and when you get there everyone is dead, but you quickly realize something is wrong. Turns out some guy went apeshit and opened all the doors and murdered his friends and he's still alive, out to hunt your group down

durkhaz: he shoots your tires so you can't get away
durkhaz: he's a sharpshooter though so you never actually get to see him
durkhaz: your group is basically trying to get away from him, and he has traps everywhere

>nmo_hellgate_v2:

durkhaz: no the wave thing itself is done
durkhaz: you enter hell after that
durkhaz: normal nmo after that

>nmo_void?

durkhaz: probably the most fucked up shit
durkhaz: basically a series of minigames
durkhaz: in a virtual reality setting
durkhaz: yea all custom
durkhaz: has a simon says minigame and a procedually generated maps with keys and everything
durkhaz: maze, not maps

Hellgate2 looks sick as fuck and I'd like to tackle that one. There is a map labeled nms_test that is a version of evil dead, I'm pretty sure it wasn't meant to be included.

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There is a map labeled nms_test that is a version of evil dead, I'm pretty sure it wasn't meant to be included.

Pics. Now.

EDIT: It's Colo18's Evil Dead cabin.

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That rostock halloween map seems pretty much legit to finish :D, is the floor at beginning at the river part of a different folder ? (CS:GO) folder

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There goes a true hero, I'll be having a look through these.

EDIT: After having a look it seems there are 3-4 maps worth completeing.

>nmo_radlands:

durkhaz: base building
durkhaz: you can build barricades
durkhaz: and craft things

>nmo_rostock_Halloween:

durkhaz: i was gonna turn that into a story driven map. Your group picks up a distress call from a nearby safehouse and when you get there everyone is dead, but you quickly realize something is wrong. Turns out some guy went apeshit and opened all the doors and murdered his friends and he's still alive, out to hunt your group down

durkhaz: he shoots your tires so you can't get away
durkhaz: he's a sharpshooter though so you never actually get to see him
durkhaz: your group is basically trying to get away from him, and he has traps everywhere

>nmo_hellgate_v2:

durkhaz: no the wave thing itself is done
durkhaz: you enter hell after that
durkhaz: normal nmo after that

>nmo_void?

durkhaz: probably the most fucked up shit
durkhaz: basically a series of minigames
durkhaz: in a virtual reality setting
durkhaz: yea all custom
durkhaz: has a simon says minigame and a procedually generated maps with keys and everything
durkhaz: maze, not maps

Hellgate2 looks sick as fuck and I'd like to tackle that one. There is a map labeled nms_test that is a version of evil dead, I'm pretty sure it wasn't meant to be included.

you need to continue his map , it looks interesting :D

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hell gate was a very cool man which i really enjoyed! love your stuff man!

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