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Deadon

Problems with Skybox and Cubemaps!

8 posts in this topic

Whenever I load up my map, My skybox doesn't load properly, and so the cubemaps have an error causing the shader to break, I changed the skybox and it still has the problem, I'm not sure what's going on, so I was hoping that someone here has some experience.

Thanks!

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i need more details, is it a custom one, a stock one, maybe even a hl2 one? are you typing the correct information into hammer

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dont forget to check for leaks, a black skybox is usually a good sign of a leak

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Well it has this Hall of Mirrors effect and it's completely black.

It's on my map but I haven't been able to get on my computer outside of computer science, but on Sunday I can upload it.

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Sounds like a leak

Okay then, I'll check again when I can get back on, Maybe I missed a leak...

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It will be all over your compile log and performance will be badly hit aswell

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Holy Crap, I was just 1 leak the system somehow or me missed. Thanks a lot guys! I really appreciate your help!

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