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Achievement suggestion topic

18 posts in this topic

I guess why not, would be awesome to see people invent achievement suggestions or am i wrong.

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Why not "achieve a gun," instead of being around them at spawn? Think about this: you are cops, military, or in a militia family and you are told they lost communication from people with great weapons. They are presumed dead. If you can find them, you can find their weapons. That's an idea to compensate realism. That's a way to use a RCP90. The only way you find one, is when one from Golden Eye comes to you.

If there is a lucky-map, you can have one of each good gun and you have to choose when to use them wisely. Maps should make you run and force you to shoot! So if you have a nice P90, using the ammunition shouldn't be futile just because you only have one clip of it! Need another clip? What if two men, before dying, needed to exchange inventory to maintain shot quantity. Unfortunately, one accidentally dropped on the floor 5 feet away. Now, their both dead, and YOU get to pick it up!

Maybe achievements in a different way can help create many new alternatives do the simple gameplays of zombie survival. You can achieve a gun, you can earn more arsenal if you use a radio correctly. You can earn more stuff by playing in the "elite modes."

If you can earn stuff from playing a more difficult mode, YOU could probably turn on Friendly Fire. However, it charges points. You like that? WELL, LOOK AT ME. I know people FUCKING HATE ME, which means: I'm not going to enjoy this mode at all. However, the more ideas the merrier. I know you all hate me like a terrorist, but TRUST ME: WITHOUT ME, as if I were dead; really fucking dead, you'd like this idea. I'm not wrong lol. (God I hate you). So more ideas the merrier.

With enough points, you can go into a server and make changes to the layout or gameplay. If the "outcasts" who enjoy the spoils of having easy weapons and ammo don't like it, you both can get to shooting each other. The goal of an "elite player" is to be the one who takes control on how often the weapons and ammunition are dispersed. If someone doesn't like it, you can tell them "not today" like a professional cop, OR you can just be gangsta about it, if you can. It's YOU because you earned it AND it's a video game AND the two douchebags at Columbine already did what they did. Things should be better, but they're not, and I'm not the main reason why.

Make the game better by givingeryone the opportunity to be who they want to be by saving or spending points.

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Joe, he's talking about unlockable in-game achievements, not philosophy, Columbine, assassinations, and terrorism.

Anyhow, OP, back to your topic, here are some I thought up back for 1.08 while they were taking public suggestions. These are all most my ideas from said thread on the steam community hub.

- Take x amount of ammo from the supply crate

- Weld open x amount of doors, locks, etc

- Kill a zombie with a thrown melee weapon

- Kill x amount of zombies simultaneously with one swing from a melee weapon

- Beat a runner in fisticuffs

- Give someone else pills to use when you're infected
or
- Give someone else bandages when you're bleeding

- Board up x amount of doors

- Install a health crate in every position, on every official map

- With an automatic weapon, while either bleeding, or low health (below 30), shoot and don't take your finger off the trigger until x zombies are killed

- Kill x amount of zombies with hipfire (though, this could backfire because then even more kids would be wasting even more ammo, missing half their shots as they try to get this achievement)

- Kill a zombie that went down, but got back up (when fake death is re-implemented)

- Drop a weapon for a fellow survivor, who then kills a zombie with it

- Kill x amount of zombies with focus aim

- Kill x amount of reanimated teammates

- Stop your own bleeding within x amount of seconds

- Finish a round of survival by using the last bullet in your gun to finish the last zombie

- Complete a survival map with every single round being ended by actually killing every individual zombie in the "wave remaining" count (as opposed to waiting for the next round once there's only 5 left)

- Kill at least x amount of zombies with melee while below half health, bleeding, and infected

- Kill a zombie with every trap on every official survival map (electric floor, propane tanks, flamethrowers)

- With x amount of teammates, assist in melee-ing the same zombie to death (think Shaun of the Dead with the pool sticks scene)

- Complete an official survival map with x amount of players using only melee weaponry, and losing no zones

- Complete an official objective map with x amount of players using only melee weaponry, and nobody dies

- Survive to see and complete every possible objective branch on every official objective map

- Shoot a zombie in the head who has grabbed you, killing it, without it biting you, or shoving it

- Kill 2+ zombies by firing a single .357 bullet

This should totally be an achievement way further down the road when/if gibs are implemented:
- Dis-armed - remove a zombie's arm mid-attack

- Set x amount of zombies on fire by shooting a gas canister

- Use the flare gun to call for a supply drop

- Complete x amount of objectives in total on official maps

- Accumulate x amount of kills on all official survival maps
(get 1000 kills on isolated, 1000 kills on flooded, 1000 kills on northway, so on and so forth)

- Save your teammates x amount of times from being bitten

- Kill a runner with focus aim mode

- Complete x amount of objectives that require keys to be used

- Complete a survival map without dying once

- Complete each survival map without dying once

- Complete an entire map with less than half your inventory filled

- Complete an entire map using only one weapon

- Kill x amount of zombies while at 10 or less health

- Have all boards possible placed on every single door/window simultaneously in a survival map

- Don't know with what gun, but score x amount of consecutive headshots in under y seconds without missing. Perhaps with the lever action, could be a cowboy-themed achievement title.

- Build a barricade, then kill a zombie approaching you with the hammer, then continue to barricade

- Throughout the course of an entire survival map, earn 10 respawn tokens

- Recover x amount of lost health (guess it could be in 1 life, or career)

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OH, you mean "WOW, YOU JUST KILLED 100 HUNDRED ZOMBIES! HOO-RAH!"

"WOW, YOU USED YOUR IRON-SIGHTS FOR THE FIRST TIME! GOOD JOB!"

"WOW, YOU DECAPITATED 10 ZOMBIES?! YOU MUST BEA BUTCHER!"

... and my ranting had NOTHING to do with the topics? At least you achieve a gun, by having SOMEONE REAL give you the opportunity. Achievements are too Doom-style: "HUMILIATION" "FIRST-BLOOD!"

No. ... fuck that.

LOOK, I'm sorry to everyone that I made you all afraid of seeing REAL evil in a video game again, esp. in an online one, but you've seen a lot of it the single player games you've seen many years ago. I'm sorry I made you all turn to bitches being fucked by the police looking over all this, and at least that's you, not me. The truth is, you need a lot WORSE in these games, and you don't have it. Because I'm actually under privileged, it is within ALL YOUR PLACES TO be overwhelmed with NEW zombie survival horror features till you don't know me anymore. That's all I am. It's like a probation officer, or you're #1 arsehole who isn't trying to make your life hell, but trying to teach you in the end. so I'm not going to be your villain, and I'm not going to have your big brother teammates wear me down because of allegations. You say it up front or we do the war way where people will MOAN to make my life a living hell, when GOD DOES SEE IT, but ... here?

...here. HERE, nobody REALLY believes in heaven or a hell. That's not why, but get this close

... read closely:

It's how people don't believe in heaven or hell regardless of their religion. So if I think that far AND you wanna make things worse for me, I will always be the indifferent mosquitoes of this. YOU KNOW... IT'S POSSIBLE that I am FAR better off being alive and happy in my own ways than being dead. Like suicide brings on many changes, so does death, and death doesn't always end happily. The aftermath can bring "ghosts." 0_0 Now what could ghosts imply, when there isn't a purgatory or a hell?

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AND obtaining a special gun just because someone mentioned it isn't an achievement? So is it a mission now? that really sucks. I'm tired of missions AND achievements.

Thirdly, I'm tired of getting good guns too easily. I quickly feel like I'm at a military cache site waiting to bek illed by the one and only hero Gordan Freeman. So if guns shouldn't be easily achieved, and missions are obsolete, then I THINK finding guns IN ALL NEW WAYS are the best achievements to have in a "new video game."

GEt your tongue and turn it around for a second.

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Why? You're not getting more ideas that way. I just had a really brilliant one that actually connects what I was saying! I guess you can go ahead and think it up for yourself, hot shit.

Ni g ga, you can't even say why. It was really good, too. It was as perfect as my old ideas. Too bad, I have no motivation to think up more... ;) If I am treated like a witch, I shall lash out like a cornered dog being what it is. So how many ways can you put god to dog while they can still be so scary?

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so what? it means inferior. why don't u all be BETTER than the past victims by letting my phase go by instead of making it much worse by treating it like a demon enough to make me use ni g g a IN THE FIRST PLACE! I'm glad u fuckers aren't parents. youd be so fucking bad. there are already so many parents who cant do much for their children and im reading from some of them ALREADY! WOW, im happy for forums online, because its not worth seeing these people in person!

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> Critique my potential parenting abilities because I was keeping my post relevant to what OP was asking for.

K.

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I'd agree with Joe for the part on acquiring weapons too easily, at least the military ones, save for the fact that the majority of these maps of some form of (now deceased) military presence, so it'd make sense to find these military weapons. Also these maps are primarily set in 'Merica and the UK and what will soon be a map in China. Also I'm pretty sure Lakeside is on the border of good 'ol Canadia. The starting location of each map can tell some pretty good backstory, but it's also a reminder that the people you are playing as are indeed civilians, except for (as far as I'm tracking) Operation Halloween.

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What?

Joe used Confusion!

It was super effective!

But seriously, don't antagonize him if you don't want another helping of his special brand of chaos.

But before things get more out of hand, here's a few ideas, as well as some names for already suggested ones:

We DID stop the fire.

-Kill a hundred runners while they're on fire.

Plan B

-Kill a zombie with the butt of your gun.

(Currently possible, as the shove from most firearms actually do a little damage. Great for completing the last achievement, actually.)

Harvester.

-melee five zombified children within three seconds of each other.

Crowd Control.

-Kill three zombies with a single melee attack.

Mercy For The Fallen.

-Kill 50 crawlers.

Can't out-run my gun.

- Shoot 5 runners within 3 seconds of each other.

The Wrath of Mjölnir!

-Kill a zombie by throwing a sledgehammer at it.

Dishonorably Discharged.

-Kill three zombified guardsmen with a single explosion.

Burn out the day. Burn up the frights.

-Incinerate three crawlers at once.

Zombicidal.

-Kill a hundred shambers by any means necessary in a single life.

No bullets? No problem!

-Use a trap to "cure" your infection.

It really works! Sorta.

-Use a gene therapy without going blind.

Side-effects may include death.

-Survive going blind after using a gene therapy.

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What im saying is that achievements are not only popular among "great" games, but achievements tango with subconscious ideas like how the mere meaning of an achievement can also describe a mission complete; "I have achieved the evidence. Mission complete!" So instead of calling it "mini-missions," we need to think about better in achievements.

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so what? it means inferior.

I thought it meant "Ignorant?"

Anyway, on topic I want just one:

Map: Junction

Achievement Name: "Man Pug, I almost Chipp-my-pants"

Requirements: Finish the map within 5 seconds of turning from infection

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I thought it meant "Ignorant?"

Anyway, on topic I want just one:

Map: Junction

Achievement Name: "Man Pug, I almost Chipp-my-pants"

Requirements: Finish the map within 5 seconds of turning from infection

Nope nope nope nope nope nope and nope, that map is a shitstorm of difficult to begin with. Purposefully getting infected for an achievement in regards to clutching the ending of a map? Nope nope nope nope nope, and I thought the fisticuffs achievement was gonna be a doozy :P

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Nope nope nope nope nope nope and nope, that map is a shitstorm of difficult to begin with. Purposefully getting infected for an achievement in regards to clutching the ending of a map? Nope nope nope nope nope, and I thought the fisticuffs achievement was gonna be a doozy :P

For fisticuffs I just burned some zeds and punched them square in the jaw, exploding their head :3

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