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Dan22

Need Help Porting Models into Source

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Hello guys, I started using Maya back from october and i've been modelling for UE4 however I would like to get my models into the source engine. I was just wondering if anyone using maya and has a workflow of getting the models into source and sharing it with me. I currently use Maya lt 2015 and I remember trying before however smd plugins do not function with this version. I'm open to using blender as a method to bringing my models into source but I do not quite get it. If anyone knows how add me on steam so we can discuss, would very much appreciate it because I cannot figure it out.

http://steamcommunity.com/profiles/76561198055240106/

Thanks.

UPDATE: Was helped

Edited by Dan22

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