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Gothic

Hatred

50 posts in this topic

Looking at the youtube comments, and half the bar of the video is dislikes-- People clearly are categorizing this game with real life, and not entertainment like movies. We live in a stupid world, where it's cool to watch movies like 'The Strangers' that torture people inside their house for 2 hours, but as soon a videogame does something similiar shit hits the fan.

(I still know there is some loony douche sitting in his room that feels like the guy in that trailer, who probably will be more encouraged to act out his anger at the world after playing. But how is that the games fault, when 98% of people playing know it's just a videogame)

Anyway, I hope these guys got some good lawyers

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Well movies are a passive observation where games are interactive. You're "doing" these things, making conscious decisions, as opposed to just watching someone else do them. You have control over what happens in a video game unlike movies.

That being said this game reminds me of Postal. I feel like if Postal 2 & 3 kept the same player perspective, this game would have come out a while ago.

I thought the people were zombies at first until that lady said "Please!" Then my stomach dropped.


Probably not something I'll play even though Postal 2 and Manhunt 1 & 2 were enjoyable, though I was a teenager when I played Postal 2 and didn't really give a shit. And Manhunts story kind of made up for the brutal executions and nonsensical violence.

This game has a shock value especially in today's world where mass murders are, at least, more frequently reported on (more common?) as information travels faster than ever before. No doubt it'll get peoples attention both supportive and indignant.

But yea. My thoughts too. Wow.

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So it turns out that Jarosław Zieliński, who is the CEO of the company, is a neo-nazi.

I don't have a problem with a game allowing hyperviolence. Hyperviolence can be stylized, it can be funny, it can be dramatic and realistic and consequential... but in this game, it's just...

My problem is that even games like Grand Theft Auto and Postal don't DEMAND that you murder people. In fact you can get through the entirety of Postal 2 without murdering anyone if you really try. I never have, I always end up snapping and killing people, and that's kind of the point. I choose to do that, I choose to take that action and deal with the consequences (Police and armed civilians trying to take you down etc).

This game removes that choice and turns it in to the whole crux of the game... which... doesn't really seem like much of a game.

Also the main character literally looks and sounds like a stereotypical text book goth metal head, it's incredibly lame.

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So it turns out that Jarosław Zieliński, who is the CEO of the company, is a neo-nazi.

I don't have a problem with a game allowing hyperviolence. Hyperviolence can be stylized, it can be funny, it can be dramatic and realistic and consequential... but in this game, it's just...

My problem is that even games like Grand Theft Auto and Postal don't DEMAND that you murder people. In fact you can get through the entirety of Postal 2 without murdering anyone if you really try. I never have, I always end up snapping and killing people, and that's kind of the point. I choose to do that, I choose to take that action and deal with the consequences (Police and armed civilians trying to take you down etc).

This game removes that choice and turns it in to the whole crux of the game... which... doesn't really seem like much of a game.

Also the main character literally looks and sounds like a stereotypical text book goth metal head, it's incredibly lame.

I'm actually gonna have to agree here. Those games had storylines and other things, this game.. has no premise. Being as its a trailer, i don't expect it to show off features and things that will be in a game. But pretty much we got-- go outside and murder as many people as you can until you die. Oh and there are executions, is that even a feature? Will people not get bored of that after they do it once? lol

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i don't want a story...i want a murder sim. and i could give a shit about the political views of the person who made it. i tend to separate "art" from "artists" and i put those 2 terms in quotes to help people's eyes from rolling out of their heads for calling a game (this game) art.

i only played as far into GTA games so i could unlock more shit to murder people with..now i get to skip all the shit i don't really care about and do i what i want to do.

seems like a fun game to play after having a rough day in a public service industry.

yeah the dude looks stereotypical but what else was he really supposed to look like? should they have made a custom character creator so people can make themselves go around murdering people? i mean i would like that, but who cares. this game isn't gonna be for everybody, just as death metal isn't for everybody or the movie Rampage isn't for everybody. i think it's nice for people to have something they can dump some evil into and out of themselves and of course there will always be insane fucking people out there trying to actually do shit like this but this game doesn't make those people crazy and i don't think it would tip them over the edge either...if you go over the edge because of a piece of entertainment something tells me a small breeze from anything woulda sent you over the edge anyways.

for anyone who plays gta just to murder and drive cars around and start trouble and who wants to skip all the foreplay to get to it, they now have an option of a straight up murder sim. i personally enjoy that someone is actually making something like this and it's completely cool if you disagree, we just have different tastes and needs.

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So it turns out that Jarosław Zieliński, who is the CEO of the company, is a neo-nazi.

I don't have a problem with a game allowing hyperviolence. Hyperviolence can be stylized, it can be funny, it can be dramatic and realistic and consequential... but in this game, it's just...

My problem is that even games like Grand Theft Auto and Postal don't DEMAND that you murder people. In fact you can get through the entirety of Postal 2 without murdering anyone if you really try. I never have, I always end up snapping and killing people, and that's kind of the point. I choose to do that, I choose to take that action and deal with the consequences (Police and armed civilians trying to take you down etc).

This game removes that choice and turns it in to the whole crux of the game... which... doesn't really seem like much of a game.

Also the main character literally looks and sounds like a stereotypical text book goth metal head, it's incredibly lame.

I'd like to know where people are getting this stuff on Zielinski. I'm too fuckin lazy to use a search engine right now. Point being, if you actually looked for dirt on a lot of game designers or executives, you could probably find it. You could find cuckolds, PETA members, Rob Fords, whore mongers, and various other sorts of unsavory characters. People will of course focus on this guy and this game because these things are particularly captivating. All the same, this is just the Streisand effect. Assuming this game hits release, you lot do realize all this is doing is publicizing the game even more? All the outrage is extra attention. Gratis. You've done the work of advertising for them. You did it for free. (Excuse me while I get giddy and rub my hands together in a most kosher manner.)

I want a thousand murder simulators like this. I stand with SickJoe. We are of one mind on this.

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"yeah the dude looks stereotypical but what else was he really supposed to look like?yeah the dude looks stereotypical but what else was he really supposed to look like?"

A red haired pale skin nerd with masking tape holding his glasses together and a fully loaded pocket protector with pants up to his bellybutton and a pitchy pubescent voice.

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Shocking and pretty disgusting, but not that surprising. That animation at the beginning is horrendous, and he puts like 3 AK mags in his magic breast pocket.

Someone sent me this along with the trailer, religious tolerance be damned I started laughing uncontrollably. Is that bad?

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A red haired pale skin nerd with masking tape holding his glasses together and a fully loaded pocket protector with pants up to his bellybutton and a pitchy pubescent voice.

why not make it a muppet.

c294cba5e480e342cde1893bb8f63c96-d4m450l

the dude you play as is like a dick in porn, yeah you see it but it's not what you're looking at and not what you came there for (using default hetero male looking at porn in this scenario).

you know this game isn't about story and it's not about the dude you play as or anything like that and the only envelope this game is pushing is one filled with anthrax. i'm one of the people that got a flaccid anti murder boner when they played deus ex human rev and the civilians just cower when you shoot instead of running for their lives.

some of us want to hurt people all the time and it's nice to have a outlet that doesn't result in me goin to jail or spending my entire night disposing of dead bodies. i'm a nice enough guy, but i got this shit in me and violent games, movies and music help me air out the lines a lil....i dunno...i appreciate the game in this particular capacity and i honestly wouldn't expect any "normal" person to understand and that's okay.

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why not make it a muppet.

c294cba5e480e342cde1893bb8f63c96-d4m450l

the dude you play as is like a dick in porn, yeah you see it but it's not what you're looking at and not what you came there for (using default hetero male looking at porn in this scenario).

you know this game isn't about story and it's not about the dude you play as or anything like that and the only envelope this game is pushing is one filled with anthrax. i'm one of the people that got a flaccid anti murder boner when they played deus ex human rev and the civilians just cower when you shoot instead of running for their lives.

some of us want to hurt people all the time and it's nice to have a outlet that doesn't result in me goin to jail or spending my entire night disposing of dead bodies. i'm a nice enough guy, but i got this shit in me and violent games, movies and music help me air out the lines a lil....i dunno...i appreciate the game in this particular capacity and i honestly wouldn't expect any "normal" person to understand and that's okay.

Lol. Beaker on a rampage. The dialog alone while unloading an AK... lmao

I understand it, I just don't support it. That doesn't mean it shouldn't exist. It has it's place and serves it's purpose.

Though I still don't agree with it's premise.

If people didn't go out and hurt someone to satisfy some archaic sense of naturalism or primal twitch then nobody will have a problem with it.

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I was thinking, I wouldn't be able to play the main character. I want to kill him back in self defense. The game would end the second it starts cause I would shoot myself. Lmao

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the dude you play as is like a dick in porn, yeah you see it but it's not what you're looking at and not what you came there for

Isn't that the whole point though?

You're not watching it and going "I hope this young lady is being pleasured adequately" surely the only thought is "I want to be that dick" otherwise why would such a huge emphasis on heterosexual b/g porn be centred around the penis and then the cum shot?

The whole point of a man looking at straight porn isn't wanting to fuck the woman, its watching the mans dick till he climaxes. You can swing it however you want but the bottom line is they're there to see that guys dick.

Outside perspective of course, but it makes a lot of sense. There's nothing homosexual about it, but dudes watching b/g porn are just there for the cock.

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The whole point of a man looking at straight porn isn't wanting to fuck the woman, its watching the mans dick till he climaxes. You can swing it however you want but the bottom line is they're there to see that guys dick.

i must humbly disagree..but only for myself...i can't speak for others...but when i watched porn i was not very fond of cumshot compilations and all that other shit....just wanted to see a chick with a fat ol' ace or a juicy chest doing foul things. some dudes need that goo though i suppose...

i was under the impression people put themselves in the dude's place whilst watching the act, but a dude cumming doesn't help you cum...well i should say doesn't help me, because once again...i can't speak for all of you people out there with your deep need to see a man squirt all over the place. whatever gets your rocks off mang...do what'cha gotta do as long as it's not hurting anyone (unless they wanna be hurt).

do you guys feel that the game has already lost all of the shock and impact it had at the release of the trailer now that people have had a chance to talk off the initial shock of it? (to those that were shocked of course)

i imagine people that were bothered by it had a chance to reflect on all the bad shit they did in GTA or pushing that guy out of the window in Mass Effect 2( 2 right?)...i mean that dude was just doing his job, he isn't hurting anyone at the moment, he's just Johnny Slick Dick the mercenary sent to find a assassin on floors 130-145 and as he walks the halls thinking of his daughter Sasha and how he's gettin her that rad replica of the Normandy for her bday and then he turns around and there you are...mr or mrs. shepard pushing some fuckin dude out the window and for what? because he didn't know where the assassin was? you don't generally feel bad about it because in your mind he's a "bad guy" EVEN though he made not 1 single aggressive move towards you. i just find it funny that people have no problems doing that or stabbing the shit out of random people in GTA but then watch that trailer and have a problem with it. Yeah you shoot civilians and cops...who gives a shit...i've been doing that in games since it became an option....shit i do full murder runs of Deus Ex, Dark Souls and Fallout 3 and i know i'm not the only one here that does that shit. "oh what's that Reah of Thorolund? you're stranded down here in the Tomb of the Giants and your guards went hollow? sure i'll take care of them. it's all done lady. oh...thanks for the miracles, that was nice of you...now if you don't mind i'd like to murder you for your ivory talisman....same goes for you Solaire...i need dat armor even though you've been a utter bro this whole game..."

did you blow up megaton in fallout 3? is it the slaughter of innocent people that bothers you or seeing that actual down and dirty one on one violence that bothers you? people pleaded for their lives in GTA as well, yeah there weren't like special execution animations but The Punisher had shit like that and it was way more involved, curb stomping dudes during interrogations...or bashing a dude's head on a toilet and then drowning him in it...or burning a guy alive inside a crematory...impaling a dude on a live rhino's horn....giving a guy a lobotomy with a drill press, so on and so forth.

honestly i'm trying to just understand people and why they react the way they do to certain things. like why one thing is okay over here but not over there. if you find violence abhorrent that's completely cool but it does make me wonder why you're here on a violent mods' forum. i think people like zombies because they want to hurt other humans without the guilt attached to it, so you make the human a monster and all of a sudden it's slap happy chainsaw times.

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i was under the impression people put themselves in the dude's place whilst watching the act

Then why not just watch a girl wanking. The dick (in this scenario) is un-necessary and if anything would get in the way of your enjoyment.

But on the whole violence thing, I have come to the realisation that I don't particularly enjoy violence in games. I don't despise it and stand against it but it just really doesn't titilate me. For example most games where I tend to go off the rails and shoot random passers by or what have you is mainly due to my own annoyance. Like dying in GTA and having to restart a mission or something. Or (in the case of something like Saints Row) violence is an of inquisitiveness or whimsy. In real life I wouldn't hit someone with a baseball bat dildo, in a videogame I will gladly hit a man in a gimp mask.

But when something becomes less about free form play and part of the storyline...missions in which you are required to torture something. It doesn't sicken me, but it bores me. It's so fucking needlessly trying to portray sadism that it ends up being ridiculous. Troy Baker as Stroke Victim Guy Pierce in The Last of Us...torturing dudes, who have already given him the information. That doesn't make me engage with the character (who I already found pretty fucking unlikeable) but it makes me lose all sympathy.

Or the scene in GTAV where Trevor (again another infected anal polyp of a character) tortures a man for...no reason story line wise. You torture him literally because the flashing objective says to, he has pretty much nothing to do with the story and was only included for a pathetic attempt at shock value and if that's all you're wanting why not just put a dead rat in each game box and be done with it.

Violence can be interesting in games, some of the scenes I remember the most are violent.

1. Lee's Walk of Death/ Carver Meets Crowbar/ Fighting Like A Dairy Farmer/ Choke Out in The Walking Dead Game

2. White Phosporous from Spec Ops: The Line

3. "That Was For Thane You Son of A Bitch" From Mass Effect 3

Those are the ones that came to me upon writing, it wasn't simply for the violence or shock factor. It was the impact they had upon the story and characters and how they fit with the rest of the experience. Violence simply for violence sake is just pointless in my opinion. But more importantly they're not the only scenes I recall, nor are they scenes that I fondly recall. I can recount a thousand more instances of enjoyment or memorable scenes in a game (to me) that aren't violent at all.

Also I play games with zombies in because I like the multiple different worlds that surround the ideas of zombies...not because I want to hurt people.

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I don't know how this got on the subject of porn but the reason is because you pay attention to the girl. You pretend you're the dick, and you WATCH the girl as she acts like she's enjoying said dick, and then you pretend that's you doing that to that lady. Same way you imagine yourself in place of a character in a game. you rarely pay attention to the CHARACTER, but actually to what the character is DOING.

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to me Hatred seems like it'll be something you just play for a lil bit here and there to blow off steam. like murderous solitaire or somethin'...play it a few times in a week or month. you go into it knowing full and well that there will be no plot, no character development, no story...just walk around and murder shit and that isn't for everybody and i can't blame someone for saying that's why they don't want to play it or aren't interested. i can see how that premise sounds boring as shit to a lot of people too and i get it...but for me, it's like someone made and expanded on what I like about GTA (minus vehicles).

i dunno...it's oddly refreshing to see someone make a murder sim and not try to obfuscate it with other shit to try and hide what it really is. i don't even see the game as being made for shock value to be honest. it's just "you're a dude who wants to kill and eventually be killed yourself, here's some weapons, there's the door, knock yourself out."

it tickles me to read some of the comments outside of the forums though where people are like "if it's okay to do this then why not make a 9/11 game" ...i'm pretty sure those are the same people that think same sex marriage will lead to humans marrying animals....plus wtf would you even do in a 9/11 game? learn how to fly a plane, do some logistics to get explosives and passports and shit and then take over the plane and crash it? or maybe you could be some terrorist mastermind and it's more like a Civ game where you develop the jyhad from behind closed doors or some shit.

i'm just waiting on the oculus rift to hopefully do well so we can get some first person vr murder sims....and then i'll think about the movie Brainscan.

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You raise an interesting idea...

So you develop a terrorist plot and have to plan all these things out, logistics and stuff.. you hit an execute button and you watch a map of all this shit playout... find out where you went wrong, etc. Maybe you gather things like floor plans, intel, etc. and then you have to keep redoing the "attack" event thing over ando ver until you get it right...

Like what's that game, the virus one, where you try and develop a virus to spread all over the world?

Or maybe in taht vein make it first person, you're on a plane or boat or whatever, and you have to "pull off" the plan without setting off any "alarms" for the AI, such as being suspicious, being where you aren't supposed to, staring at people for too long, etc.

This actually sounds oddly fun lol

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