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Riley

nmo_zephyr feedback

14 posts in this topic

Any thoughts on billionlioe's Zephyr map in the steam beta build should be posted here. It's a community map with some slight changes to make it suitable for overall release

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Only one tiny problem in the starting area/building, one of the combinations (2105 if I recall correctly) didn't work once entered into the keypad. That's it I think, great map!

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Hmmm, the logic setup for that portion of the map seems dandy, maybe you typo'ed when you entered the code? I never had a problem there, all three codes work...

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Yeah, I probably did haha. Anyway, I like how midwest and zephyr are linked. Are you thinking of making more of these kind of maps in the future?

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Who knows really, i may or may not make this a trilogy. For now, I have other plans though :3 Thanks for the feedback :D

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I did the oficial run.
Amazing, as always. Finished on mi frist run without any trouble and without using a weapon until the finish of the map.

Nothing negative to say.

Maybe you can include a secret area (?)

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The Fire Axe had a slight stamina cost nerf, damage and zombie health was left alone

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Then it must be map-specific, phew, what a relief.

Although just checked, there actually seems to be a damage nerf.

Edited by Twilight Sparkle

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what could be?

This was my fault xD Had an "anti-stuck" trigger there. Thanks for finding that :D

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