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Short Drop

nmo_penitentiary

39 posts in this topic

When is he going to finish it? Maybe we can discuss inclusion

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played through this yesterday. first off, the constant shaking of the screen got VERY annoying after the first few minutes. should definitely reduce the severity of the shaking, or at least increase the interval so it doesn't feel like there are atomic bombs being dropped every 10 seconds. secondly, the extraction could use some tweaking. the objective says to just survive until extraction, but the compass points to go use a radio, which mentions going to the helipad, but I couldn't find any way to get the gate open to get there. Also it takes forever (~10 minutes?) for the extraction to get there, and when it does you have about 10 seconds to extract or you lose. not very user-friendly.

Finally got to the end of the map and experienced exactly this... :(

I hope v3 of the map will still come out at some point.

EDIT: I managed to complete the map with a certain trick...

Edited by Short Drop

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Update Time.

The map is getting very close to public release.

It has gone through 5 different phases and its on its final version.

A whole shit ton has been re-done and re-made, the map looks better and plays way better.

One of biggest things that I wanted to do was take the feedback provided to me and apply it to map, which has be done.

Now I am just re-visiting all the areas and glitch proofing and re-lighting, just doing revisions to areas.

There will be screenshots and a video soon.

It has taken me awhile to get responding on here due to full time job and the usual adult responsibilities. I apologize for that.

I have taken much time to prepare this map in the way I envisioned it, and its finally starting to come together.

Expect within the next 2 months or less for it to be out, I hope that 1.0.9 will be released by then so it will be out for nightmare mode and the crawlers.

So let the hype begin but, be ready because I have made this map 3x harder then what it was even on normal.

- S.H

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Look forward to an update video TONIGHT.

<3

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I really love playing this map, not for its looking, but that it creates a warzone-like atmosphere and I like that kind of experience. I somehow like it in a way it's glitchy at the end and I have to use glitch to overcome that giant gate of glitch "puzzle" while otherwise I wouldn't have time to wait for it opens itself. As for the other glitchy gate inside the prison, I usually speedrun through it without triggering the button so people behind me still have chance to get out (in certain server I even skip that part by performing jump glitch achieved with gunmenu). Overall, a huge and fun map. Been playing it for a year and looking forward to any update. :P

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Trailer coming sometime tonight or tomorrow, had a huge corrupt error occur where it would crash upon starting. Apparently had to many entities and objects named the same.

I am excited to finally show it off to the ones who are eagerly awaiting the update.

And also wanted to thank all the people for testing, leaving feedback, and much more.

Much <3 for you all and this game.

Edited by geared117

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Remember to make your own thread then so you can update your first-post with new content whenever you feel like.

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Quick Notice:

Okay so, I am really sorry for not being here and delivering the goods. I hope you all will understand some urgent things (family emergency) happened and its been taking some time off my hands. Its okay now though as everything is back to normal.

The Map:

No countdown anymore, as I have had things pop up time and time again. All you need to know is that there's going to be a new official post sometime soon on here.

I would say anytime between a month to October..

And yes this time it actually will be sometime soon, because the objectives are finally done and vamped up. I am adding easter eggs, fixing any details, final optimizations, proper weapon randomization and zombie outputs.

Then its ready!

Looking forward to you all playing the map soon.

- S.H

Edited by geared117

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Porkchops, can we get screenshots of nmo_harvest too? And some info :P

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