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Short Drop

nmo_cleopas O_O

14 posts in this topic

I see there's a dev with this in his signature...

I couldn't refrain from asking some details about this map... can nay0r reveal anything about it? Like, what's the map setting? Will it have multiple/alternate routes and objectives like pretty much all the nmo maps besides Junction? Is it far away from coming or can we expect it relatively soon?

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Oh, thanks, I didn't know he had a "blog"...

Map feels a lot like Toxteth. I hope it has altarnate routes, was a bit disappointing to find out that Junction is always the same no matter how many times you play it.

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While this thread is here now, I wanna say that those pics looks stunning nay0r!

The fog sets the atmosphere nicely.

Also

nmo_cleopas_2c.jpg

This pic eerily reminds me of a neighbourhood that I've been in lol

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Its set like 5 miles away from toxteth is going to be unlike any of the other objective maps its basically going to be free roam objective, another big difference is no one spawns together so survival will be hard, the objective is simple to figure a way to get extracted, the map itself is very big to explore and barricaing will be used alot, the map is fairly close to be done, hope this helps I've written this on my phone

Its set like 5 miles away from toxteth is going to be unlike any of the other objective maps its basically going to be free roam objective, another big difference is no one spawns together so survival will be hard, the objective is simple to figure a way to get extracted, the map itself is very big to explore and barricaing will be used alot, the map is fairly close to be done, hope this helps I've written this on my phone

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nay0r, that sounds absolutely fantastic!! Spawning separately is something that I really wanted to see in maps, as well as a bit of free roaming, and I guess that if you have to figure out a way to get extracted, that can count a bit as "puzzle-solving", another element I really wanted to see in the game. I can't frigging wait for this map!!!

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Its set like 5 miles away from toxteth is going to be unlike any of the other objective maps its basically going to be free roam objective, another big difference is no one spawns together so survival will be hard, the objective is simple to figure a way to get extracted, the map itself is very big to explore and barricaing will be used alot, the map is fairly close to be done, hope this helps I've written this on my phone

I totally agree with Short Drop on this, it seems like it will be quite the experience. Hopefully we'll be lucky enough to get some players who are cooperative enough in mind to be able to finish it :P

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Oh, thanks, I didn't know he had a "blog"...

Map feels a lot like Toxteth. I hope it has altarnate routes, was a bit disappointing to find out that Junction is always the same no matter how many times you play it.

nmo_chinatown is also linear.

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nmo_chinatown is also linear.

Is it? Oh ship I think you right...

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Pics look great. Are most of these buildings explorable?
(funny to see that after ASDA/ADSA, now it's the time of Tesco/Samco)

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up to now theres 7 buildings that can be entered another 4 or so planned, plus all the alleyways and gardens etc can be entered

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New nmo maps are popping out everywhere! First Cleopas, then OCWD, then this other new custom map still shrouded in mystery, "Penitentiary", and now I see a new official map called nmo_fema is in development! We're about to get a good load of fun very soon (hopefully)! :)

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