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Stings2pee

RUNNNN FOREST RUNNNNNNNNN!!!!!

6 posts in this topic

When you open a supply drop, there's a change of becoming plagued with a bug that prevents your character from sprinting (use of <W> + <Shift>). This bug has been responsible for my demise on several occasions when the next wave starts and I can't escape the horde of running children.

Things that fix this bug when it happens:

- Reopen the supply drop.

- Pickup and drop a health crate or FEMA bag.

- Pickup and drop an inventory item with a full inventory so that you carry it like a health crate.

- Respawn.

TL;DR supply drops can essentially disable your ability to run

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By "prevented from sprinting" do you mean the sprint animation doesn't play (jogging arms) or that you don't run as fast anymore?

I think your inventory might be full, which applies a penalty to your movement speed and stamina.

Is your character panting heavily (out of stamina)?

Is your weapon lowered (out of stamina)?

Are you holding down shift while/before pressing e to open the box?

Do you hold down shift or W while you use the box?

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By "prevented from sprinting" do you mean the sprint animation doesn't play (jogging arms) or that you don't run as fast anymore?

The sprint animation doesn't play and you do not run fast anymore. The best analogy is that it feels like "+speed" has been temporarily unbinded from shift.

I think your inventory might be full, which applies a penalty to your movement speed and stamina.

Even when your inventory is full, you are still able to notice a temporary increase in speed when you attempt to sprint + jogging animation.

Is your character panting heavily (out of stamina)?

Nope.

Is your weapon lowered (out of stamina)?

Nope.

Are you holding down shift while/before pressing e to open the box?

Possibly. I'll check if that's what causes the bug.

Do you hold down shift or W while you use the box?

Once the box opens, I believe I naturally stop pressing any keyboard buttons since it freezes character movement anyways. I'll test this to see what happens since I'm honestly not sure what triggers the bug.

Edited by Stings2pee

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Ok I figured it out somewhat. It doesn't have anything to do with pressing shift while/before opening the box. When your inventory is full and you attempt to take a weapon that doesn't fit (in this case the Ruger 10/22), it has a change of being removed and clipping into the ground. When this occurs, you become unable to run. The question then becomes: why do some weapons allow you to remove them with a full inventory when others don't?

Screenshot showing the Ruger 10/22 clipped into the ground. A classic sign of the bug.:

http://steamcommunity.com/sharedfiles/filedetails/?id=242015922

Edited by Stings2pee

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This happened in v1.06 but only when you tried to take something from a supply drop crate with a full inventory. You "fixed" it the same way in 1.06. It seems to happen in more situations since 1.07. : \

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Where am I going to run? You want me to run for exercise? What do you think is going on?

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