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.smd to .mdl (counter-strike 1.6)

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// Output .MDL
$modelname "D:\Desktop\gamespot_ze_progressbar.mdl"

// Directory of .SMD
$cd "\Desktop\"

// Directory of .BMP
$cdtexture "\Desktop\"

// Write textures into a ???T.mdl

$scale 1.0

// bodygroups: use relative path from $cd
$bodygroup body
studio "./reference"

// sequences: all sequences are in $cd
$sequence seq-name "sequence" loop fps 140 ACT_IDLE 1

I've created a model in milshape 3D exported it to .smd file downloaded JHLMV and StudioMDL I specified the path of StudioMDL for JHLMV and tried to compile the .qc file the milkshape generated for me but I dont see the .mdl file so I guess it failed anyone can tell me whats wrong ?

here's the .qc

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when i drop it on the studiomdl it runs too fast and close before i can notice anything
i'll upload my milkshake model and the smd file maybe you could figure out whats wrong and tell me what I did wrong :S




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