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St3rv

NMS Oilrig

9 posts in this topic

I was thinking maybe a survival map based on an off-shore oil rig, players have to survive until a boat comes to pick them up?

The oil rig would be disused but some survivors used it as a safe haven, in the hope that the infected wouldn't be able to get to them from the mainland. Unfortunately for them a single infected got onto the rig and turned the whole populous.

Could have some nice little physics based events in there like a crane that can pick up containers and drop them on groups of zombies (and other players if they are stupid enough). It would be kind of like that bit in HL2 where you have to use the electromagnet crane to build a bridge in order to traverse the huge gap between ports. [not sure how feasible this idea is]

Naturally the existing fire trap mechanisms could be also used in tighter areas of the map.

I think that because oil rigs are multi-storey, this could make it a very interesting yet difficult map to survive!

Oil_platform.jpeg

article-1272637-0979188A000005DC-827_634

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Sounds like a tonne of work, but if your up to it I'd like to see what you come up with.

Whoops misread, thought you were going to tackle this task. It's not a bad idea, but yeah way too much work for me to even consider.

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If you wanted assets making, I'd be well up for it. I've been looking for a reason to improve my 3D skills, Maxx was kind enough to tell me what kind of specs models need for the engine (which is good because I've been working in UDK for 2 years now and not even tried hammer editor!)

Anyway, if you're up for working on something like this, I'd be up for working with you on it! :D

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this will be like old flooded with all the water being rendered (causing low fps)

but cool idea nonetheless

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Are they land of the dead zombies where they walk at you underwater with guns?

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Are they land of the dead zombies where they walk at you underwater with guns?

Not to be confused with Pirates of the Caribbean: The Curse of the Black Pearl

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