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HeadshoT

nms_horror

10 posts in this topic

While you and your team were escaping through the sewers, you found a huge metal door. You and your team entered the room, and the door activated c4 explosives, which caused half of the hallway to fall, along with the ceiling. You found yourself in the middle of an old man's bunker room, which ironicly was built incase a zombie apocalypse happened. Well, you thought you were safe there, right? Wrong. A shitload of zombies started entering the bunker. Your objective is to blow their brains off.

Download and images can be found here: http://nmrih.gamebanana.com/maps/175725

If any bugs are found comment here ^.^

Thank you. ^_^

Sidenote: There are no supply drops (since it's a bunker) just kill all the zombies and it should continue to the next wave.

This is for version 1.07

Version 2 was replaced.
I fixed:
-Huge lack of pills.
-Fixed walkie talkies.
-Tv stand is now unbreakable
-Dead guy is not submerging on the bed anymore.
-9mm ammo aren't clipping no more.
-removed the window before the slope.
-Health kit isn't floating.
-Better placed lights.
-Fire was removed.
-Added more vents and details.
- Fixed Nodraw.
Edited by HeadshoT

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No zombies came. Also..

GVKrBmH.jpg

DLRFyOh.jpg

JSVYiYY.jpg

[spoiler/]

I did this map for version 1.07. :)

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Not a bad start, but it's not without it's problems. I'll list what I've found here:

- add a clip brush around the van
- 149sbq8.png there's a no draw texture here I assume
- no pills to be found, maybe you intended it that way but I don't see why you can't add some
- no walkie talkies
- I really like your t.v. stand with the chairs but I would add a block bullets clip around it to prevent the chairs being broken.
- dead guy is submerged in the bed.
- 9mm ammo piles clip into each other
- the window just before the upward slope seems out of place to me.
- floating health kit in the bedroom.
- your lights look scattered and could be placed better.
- I think you should get rid of the fire because realistically the whole bunker would be ablaze in minutes.
- I'm not sure if you intended it or not but just about every single prop can be picked up. dropping a prop on to many zombies at once has been known to crash games.

I'd put focus into creating a custom win scenario, it sucks to win a half hour game for a "survivors withstood the horde" message.

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Not a bad start, but it's not without it's problems. I'll list what I've found here:

- add a clip brush around the van

- 149sbq8.png there's a no draw texture here I assume

- no pills to be found, maybe you intended it that way but I don't see why you can't add some

- no walkie talkies

- I really like your t.v. stand with the chairs but I would add a block bullets clip around it to prevent the chairs being broken.

- dead guy is submerged in the bed.

- 9mm ammo piles clip into each other

- the window just before the upward slope seems out of place to me.

- floating health kit in the bedroom.

Thank you :D

Everything you've mentioned will be fixed on the next version. ^_^

Edit: new version released. Fixed everything. ;)

Edited by HeadshoT

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Yea I agree with porkchops. Its a good start indeed! I also agree with clipping off zombie spawns so players cant access that area of the level.

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Yea I agree with porkchops. Its a good start indeed! I also agree with clipping off zombie spawns so players cant access that area of the level.

Thank you :D

I'll update this map, thinking about adding a big florest where the bunker is hidden. Going to add more rooms, any ideas would be great. :)

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This Map is a little bit to Small...

The Rest of the Map is great^^

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