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      Hello everyone and welcome to the No More Room In Hell Forums! We greatly appreciate your interest and support. Please feel free to begin post and become a part of this community. But please make sure that you read and understand the following rules so things can stay as clean and as orderly as possible around here. These rules are expected to be follow by any and all members at all times. Disobeying these rules will result in disciplinary action by a moderator. #1. Off color remarks are acceptable but can be deemed inappropriate at the discretion of the moderators. #2. Flaming and disrespecting other members of this community or this mod is strictly prohibited. #3. Please do not post links relating to warez or illegal downloading. #4. No offensive content is to be posted (gore, dead babies, porn). #5. Please do not spam topics to increase your post count. #6. No excessively large signatures. Signatures that violate this will be modified. #7. Signatures are not to be used as a spamming tool. If your signature's sole purpose is to annoy or distract other members, it will be removed. #8. Please do your part to be as friendly, respectful, and helpful to anyone and everyone on this forum. #9. Your posts may be removed at any time at our sole discretion. #10. Remember the terms of your registration...a copy is posted below but may not represent the latest version of our terms of use. #11. No advertising other communities or products. Have fun.

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  1. Hello everyone! First of all, i am pretty new in the world of NMRIH since my experience is based on CS:GO SDK and SourceMod (more than 800 hours on that), but anyways let's introduce my map to you. - Story: You are isolated inside an abandoned and unknown school near a forest. Undead hordes can smell you from a distance and they are now approaching in order to rip your body apart, so your mission is to defend the school and survive until extraction arrives, use everything you can find to eliminate all threats that show up! Special thanks to testers: Holy Crap Features: - Chopper extraction - Survive 9 waves while defending 3 zones (A / B / C) - Runners start at wave 3 / Kids at wave 2 - Supply after clearing wave 5 - Detailed props and obstacles - Different types of light - Dark rooms to explore - Breakable doors and windows - Tools to unlock different paths Download & Screenshots: https://steamcommunity.com/sharedfiles/filedetails/?id=1591042168 Hope you enjoy it! Any suggestion, bug or feedback that you find to improve this map will be appreciated, Ulreth. Version G - 14/12/2018 + Workshop publish + Added more roof obstacles + Added wood details to firecamps + Added some gascans + Added scream sounds + Added minor details in general + New locked storage + Increased amount of random items inside classrooms + Fixed minor clip bugs Version F - 16/04/2018 - Added loading screen - Added more props, debris & decals in general - Added missing light & sound for fire - Increased amount of mele weapons & items - Changed skybox texture & global lighting - Map reduced to 9 waves with more zombies in general - Fixed critical ending bug - Fixed stairs collision - Fixed burn damage - Fixed cubemaps error Special thanks to testers: Holy Crap