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Found 5 results

  1. The outbreak turned into a real nightmare for people of Riverside. Waves of refugees were quickly rushing into the ports and harbors where ships was moored that ready to take them away from this hell. They saw their escape in liners, ships, boats and did not even expect that they are going to suicide mission trapping themselves in the boundless dead ocean. The military tried to make an evacuation of people in ports but quickly lost control of the situation when for a wave of the alive cames a wave of hungry for flesh living dead. In the bloody chaos no one paid attention to symptoms of infection. Holding back the horde of zombies the military gave a chance for people who filled the ship to overflowing and then immediately sailed. The survivors watched with horror as more and more dead drowned in the water tried to reach them. But did they really drown? Soon, the comminucation with other ships was cut off and people were left to their own devices. In the middle of the empty ocean which nightfall has fallen, a lone cargo ship drifted without fuel and hope that became an iron grave for all its inhabitants. Panic and distrust forced people who was infected or not, to fence themselves off each other in different locations of the ship. The bloody nightmare continued. Only a few survivors managed to hide in the engine room working a further plan of action. They had to make a choice - to starve or try to break through and not become a dinner for zombies. Well, at least the ship is not sinking. And perhaps this is the only good news for the whole night of the living dead.( This version of the map nmo_liner_dynamic with a completely different gameplay and both maps will be updated.) DOWNLOAD: 1. https://gamebanana.com/maps/206320 2. https://yadi.sk/d/8pdd7dwDEViQ3w 3. https://steamcommunity.com/sharedfiles/filedetails/?id=1851513438
  2. movie

    Hello, after nms_protect_your_home.bsp (download). I present the part 2 : "nmo_downtown" (DOWNLOAD) Download and more Screenshots nmo_downtown https://drive.google.com/drive/folders/0Bw7cgMEqvaiWb1BfVEs2b3BRV28?usp=sharing Please admin server In the "mapcycle.txt" file, place "nms_protect_your_home_v3-en" or "nms_protect_your_home_v3-en" and "nmo_downtown_v1" afterwards. -------------------------------------------------------- Feature : Type : objectives Safe Zones : 0 Play time : 40 minutes Difficulty : 1 player = easy | 8 players = very hard Surroundings : night Respawn player : 1 in obj complete + 1 by players Number of zombies to kill : NA Developement : V1 .bsp = 17 388 ko .nav = 366 ko .nmo = 6 ko -------------------------------------------------------- Changelog nmo_downtown.bsp v1 market : add player clip corectif alarme (spawn zombie) street : zombi can go in bus players can't jump to the bar fix bug : Player blocked in the roof of the bus gaz station : runner can't spawn near players cars dealer --> garage : fix bug : the door can be open by zombi and player all map : add 8 random spawn for the gaz can add 2 ramdon spawn for the extinguisher extinguisher can turn off all fire (fun) add 8 random spawn for 3 welder fix bug : player can't be invinsible fix bug : player are not freeze scren in bus camera kill entity was be used add respawn player after obj complete "aire toxic" add new obj "Toxic air" UPDATE .nmo files : Obj are in English https://drive.google.com/file/d/0Bw7cgMEqvaiWWk0tN25tdzRkbUk/view?usp=sharing beta_v2 bug know : player can be invinsible [beta_fr] 1th upload in privat -------------------------------------------------------- Good luck !! mrblagues http://steamcommunity.com/profiles/76561198055313963/
  3. Title: nmo_smb Type: Objective Genre: Toon Release Date: This month Players: 4 (recommended) 8 (max) Plot: The survivors find themselves in an old school looking game and have to complete the level in order to make it out. Too bad the dead have also came into the game devouring all the poor Goombas and Toads. So your new enemy in the level is a generic zombie instead of a fungus that will make you trip like a poor fat Italian plumber bastard. Music: Super Mario Bros./Nintendo Textures: SMB/Nintendo Screenshots: Videos: https://www.youtube.com/watch?v=PZaBatfk2CI&feature=youtu.be Download: NOTE: This is early work, everything is subject to change. NOTE: I have no ****ing clue what I'm doing. If you want to make this see the light of day, do something. NOTE: I don't know if I smoked/consumed/injected/snorted/breathed something or what, don't ask why I'm making a map like this.
  4. Title: Darkeningdemise Chapter-1 Genre: Puzzle Type: Objective Release Date: Players: 1-5 recommended Plot: Survivors find themselves in an old mansion within a city of undead. When they took shelter in the mansion a massive horde followed. The high brick fence and iron gate won't hold them off for long and they must find a way out. But surrounded they are and no doubt this place is infested with them as well. Download: Screenshots: Videos: Been months since I mapped, taking too long of a break really does affect you.
  5. Name: nmo_darkeningdemise Players: 8 (Recommended 3 to 5) Difficulty: Normal Size: Medium Time: 7 to 14 minutes to complete (estimate) National Guard: (If they were in game and possible) friendly trying to keep back undead for you to escape Objectives: 1. Find way out of apartments 2. Get through the backalley 3. Escape the Dead Walk 4. Find way around streets of debris 5. Locate shelter 6. Find way to get through gate 7. Run for your lives Supplies: Uncommon Weapons: Uncommon (Guns) common (Melee) Ammo: Uncommon Description: This is a short objective style map (might make a nms version after.) Players will be put into part of a city where survival will become difficult. Supplies and weapons will be rare and hordes will swarm around every corner. The goal is simple, survive and find a way out of the city. But with low supplies and many undead roaming about the streets, alleyways, and buildings. Their demise seems close in these dark times. Download: Click Here! Oh wait you can't. Videos: OLD VIDEO http://www.youtube.com/watch?v=163mJobv21s&feature=youtu.be UPDATE 8/9/13 http://www.youtube.com/watch?v=etFQtcflzb0&feature=youtu.be Screenshots: OLD SCREENS Update 8/9/13