Screenshots and downloads at the bottom. I can't seem to upload screenshots on this website.
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While looting the Everett Family Drugstore in Macon, some survivors found a working military radio. It would seem that the army tried to establish a safezone inside the drugstore, but got overrun. Abandoned by the National Guard, the survivors decide to hole up in the drugstore and make a final stand with the supplies the military left behind. After using the radio, they are informed the National Guard is on the way to save them, but they have countless hordes of the undead to slaughter in the meantime...
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The map is based on a location in Georgia, Macon from The Walking Dead Game, Season 1.
This survival map's difficulty is medium-hard. Strongly recommend 3-4+ players.
Recommended settings: Classic Mode, Realism setting is up to the player.
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Tips:
Use the whiteboard in the Drugstore's Office to locate game important objectives.
Use the few minutes you have before the horde arrives to loot the city. There are plenty of useful items
to gather.
You can use Mr Everett's cane to block the front door. This can keep the zombies out !
Defend the safezones. The barricade hammer is VITAL. There are plenty of barricades around the map, so MAINTAIN YOUR ZONES! Defend all the drugstore entry points and await evac.
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Despite this being my first map, I've had an astonishing amount of help "from the shadows". This credit section is
dedicated to the people who helped me during this project:
Credits:
Acrilyk - all Hammer work, optimization, building concepts and more
Addasu, Ebon, TAWER and many more kind people for helping with testing, bugfixing and suggestions;
The NMRiH discord server for answering numerous questions I had;
Andra Parasca, for helping with numerous custom textures and assets;
The devs of HL2 and NMRiH, for creating such brilliant games with useful preset content;
And, at last, Telltale Games, for creating not only this excellent location, but also for creating The legendary Walking Dead Game.
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I take no credit for the original concept of the Everett Drugstore. I only take credit for porting the building and the known environments to NMRiH;I also take credit for the game mechanics I came up with myself, the buildings I had to design from scratch and the custom assets created/remade.
Download link (place archive contents in nmrih/nmrih/maps): https://www.mediafire.com/file/qcne23cjpfiks6b/nms_drugstore_v1.rar/file
Workshop (download+screenshots): https://steamcommunity.com/sharedfiles/filedetails/?id=2320567640
Thank you for playing!