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      Hello everyone and welcome to the No More Room In Hell Forums! We greatly appreciate your interest and support. Please feel free to begin post and become a part of this community. But please make sure that you read and understand the following rules so things can stay as clean and as orderly as possible around here. These rules are expected to be follow by any and all members at all times. Disobeying these rules will result in disciplinary action by a moderator. #1. Off color remarks are acceptable but can be deemed inappropriate at the discretion of the moderators. #2. Flaming and disrespecting other members of this community or this mod is strictly prohibited. #3. Please do not post links relating to warez or illegal downloading. #4. No offensive content is to be posted (gore, dead babies, porn). #5. Please do not spam topics to increase your post count. #6. No excessively large signatures. Signatures that violate this will be modified. #7. Signatures are not to be used as a spamming tool. If your signature's sole purpose is to annoy or distract other members, it will be removed. #8. Please do your part to be as friendly, respectful, and helpful to anyone and everyone on this forum. #9. Your posts may be removed at any time at our sole discretion. #10. Remember the terms of your registration...a copy is posted below but may not represent the latest version of our terms of use. #11. No advertising other communities or products. Have fun.

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Found 6 results

  1. Liandri Mining Corporation - PvP Deathmatch Zombie hunters from all over the world have discovered a new way to earn some cash fighting each other. This huge facility has all you need to finish your opponent in the deadliest way possible and only those who are crazy enough to compete in this deathmatch will have the chance to reach true glory. Do you have what it takes to step inside this arena and win the PvP tournament? Download & Screenshots: https://steamcommunity.com/sharedfiles/filedetails/?id=1590163738 Features: - Close quarters combat - Open space zones - Dark areas to surprise enemies - Different types of firearms & mele weapons - Health crates and defensive barriers - Weapon dispensers - Traps in specific locations - Periodic spawn of special items - Respawn activated after 5 seconds Version 3 - 13/12/2018 + Workshop publish + Added small details + Fixed minor bugs Version 2 - 15/04/2018 - Added loading screen - Added more space between items - Added props in general - Increased size of tesla traps - Reduced cooldown of ammo dispensers - Reduced time limit - Fixed dynamic light props - Fixed cubemaps issue - Fixed barrel trap bug * Map created by Ulreth *
  2. This map was an idea I had for the game, I must say this is my first map I have ever made for this game and I would really like to know what people think about the idea of the map. The name is pretty fast so if the map seems good enough to push further in development it is definitely going change! Screen Shots Right now it is pretty unfinished like there are currently no supply drops, and no extraction, I don't know how much having no extraction would break the map when you complete it. -To remedy no supply drops the map automatically supply's the player with unlimited ammo by engaging the "givecurrentammo" command every fraction of a millisecond! -There is only guns inside the spawn and no health or other supplies right now, so try to not get bit! There are blast doors in the map and they open when you get near them, so the first floor blast doors need to be opened in order to kill all the zombies to finish the rounds, but the second floor blast door doesn't really need to be opened till zones A and B are destroyed so I wouldn't go upstairs till you really need to, unless you don't care about zones C and D. Other then that remember this is pretty much a concept, I would like to know everyone's opinion about the design of the level and the idea of it. If you need help let me know and if you have any suggestions let me know. I do need help myself sense I don't have that much experience mapping for this game, so if there is any info about anything that would be nice to know I would much appreciate. Download
  3. Am thinking of a creating a single player horror based objective map. Need ideas for objectives, setting, etc... wanna do something different and create it as immersive as possible, dynamic lights, thrilling and sitting-on-edge moments, all that cool jazz. tell me your thoughts and POST SUGGESTIONS AND CRITICISM. hope to hear soon haha wanna start relatively soon.
  4. Hi there I have downloaded the community maps from here: http://www.nomoreroominhell.com/forums/index.php?showtopic=10623 (Compiled lasdist of 1.07 communasasdasdity maps) My problem is that when I changelevel to one of those, players are just kicked because they don't habe the map. (I remember that in CS the server automatically download dlls, maps, etc when the player didn't have them in their pcs). Is it there anyway to enable this? so that if the players doesn't have the map, they can just download it from the server? Thanks in advanced!
  5. Zombie Survival is how this group plays, point of serious SURVIVAL! -------------------------------------------------------------- Hello if your viewing this page, you've probably notice that NMRIH is not L4D by any stretch of the word, and requires full teamwork to complete the objectives and hopefully get to the end. That is why this Steam Group was made. Now keep in mind Communication is key to survival, and what I mean by that is Communicate as if your were surviving under these conditions. express the emotion of those conditions. Be real in a Possible yet Unlikly Event. Let me Know on how to improve on this concept, and hopefully make it an experience unlike any other. Who knows..... who knows... Group Page: http://steamcommunity.com/groups/NMRIHReaiSurv PM Me if you want the TeamSpeak Server Info See You On The Steam Streets!
  6. hello, my name is Devonshire ( its not my IRL name but oh well) I found this game on steam greenlight and Like supporting other rather new games Take http://forum.topiaonline.com/index.php and http://exaro-online.com/ for example, I hope to find new people here that I can talk with, and that I can contribute something to the game beta testing and everything from that point on. ~Devonshire~