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privateguy posted a topic in Ideas & SuggestionsYeah so I have played this awesome game for a while now but It feels like it is missing something, maybe because I have played other FPS games with Zombies, like Left For Dead 2, Mods in Garry's mod, etc. IMPORTANT I know that game is not fully developed and finished. I am providing ideas/ suggestions, as the forum topic suggests. I would also like to receive feedback from developers/team. I AM NOT COMPLAINING about LAG, GLITCHES, ETC! Vanilla things about the game! The main things that REALISTIC Zombie games have is (WHAT I suggestion/idea for this game. Also stating vanilla problems) (I assume The team wants to make it realistic by the looks of this game already) 1. Larger maps This is very crucial here. For example, In many maps like The one where the survivors are basically stuck in a house with a second floor, I forgot the name. Players want to move around, not be stuck inside a house and maybe a little outside!. HOWEVER, I am NOT saying that it should be like Left for dead 2, where the players ALWAYS have to move around to win. I think players would enjoy the game more if they had more space. Some maps do have adequate space, like the map with the mall and the outside. 2. zombie counts in survival and "zombie number limits" per wave are boring It is sort of difficult to explain what I mean here, but basically in survival mode there is a number of left top corner of game screen showing how many zombies are left. Although it is useful to players, It removes suspense and not very fun, BECAUSE players use flare gun to spawn in more helicopters and loot crate, call for more, etc when they see that there are only about 6-7 zombies left. It will be more fun if team removes it because obviously, it will "force' the players to ACTUALLY MOVE around to find zombies, instead of camping somewhere. Also, zombie count is basically unrealistic, something I hope that the Team is not trying to achieve. [sub topic- Adding a timer for each wave (ex. 10 min to kill all zombies in wave 1).? Forces players to actually move and speeds up process, builds INTENSITY and suspense, which is like the whole purpose of zombie games- to provide players with deadly zeds and make them survive through it. 3. Camping spots Read above. Now before you complain/say something about it, I know that not all maps have camping spots, but I have been in a couple games where the players are above in the roof where there is a good drop point for FEMA helicopters to drop supply crates. You need to go up a ladder, and there are only 2 entrances.No zombies can reach there. WTF! Like I stated in Number 2, it sort of makes the game more boring because the players know that they are safe. DEVELOPERS need to remove these camping spots, EVEN THOUGH they might be "realistic", drives the game very slow. Zombie games should not be like this! For now, these are my current problems for the game. I hope that the developers/team will take these ideas/suggestions, as they are very crucial and important factors of this realistic zombie game. [i will revise this thread as time passes by and updates are placed in steam client. Adding bumps into first reply. Also just might start a new thread if needed. PLEASE LEAVE FEEDBACK! Any hate/good replies are important! support the game!