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Found 3 results

  1. I made this on the map that Atheist made for me, the one I requested with all items and weapons and stuff. Feel free to have a look: http://steamcommunity.com/sharedfiles/filedetails/?id=632183258 Or directly on youtube: part 1: https://youtu.be/6TqHhFhdQQ8 part 2: https://youtu.be/a_D-IONW2RE part 3: https://youtu.be/xR6uXSACWYU
  2. This isn't a suggestion for new .22 weapons as covered by the weapons thread, but rather some discussion regarding their current utility and potential tweaks to them. I find that the 10/22 feels... well, it recoils, kicks and sounds like a .223 rifle of some kind. It's very strange. The .22 handgun less so, but both seem to hit about as hard as 9mm, maybe 5.56 for the rifle. Please correct me if I'm wrong with that. Given ammo is somewhat rare and the weapons don't hold very many rounds, I feel like they're mainly fluff, adding not much gameplay depth compared to the existing firearms while complicating ammo acquisition, the weapons themselves not being particularly common or often used. They should be a bit more utilitarian given .22 LR is one of the most common cartridges in North America and many other places. The firearms and the rounds themselves are cheap and can be found in generous qualities. You can often buy a box of 500 rounds for well under $30. My suggestion then is: Reduce .22 recoil and power by a significant amount, so they're portrayed realistically - less than a 9mm or 5.56. However, give them competitive power if you stand still and focus (maybe the 10/22 could focus fire as a unique ability as a rifle?) and make the time required to focus for a shot shorter since they are lighter and kick less. Perhaps make the ammunition available in slightly larger quantities and allow more to be carried. There's no reason a 10/22 couldn't have a 25-round magazine, and you can carry several hundred rounds of .22 in about the same space and weight as a box of shotgun shells. A .22 against slow-moving shamblers should do serious damage to the braincase, but a .22 is not generally considered a weapon to rely on for every situation. By having ammo be available in slightly larger quantities and allowing more to be carried, this offsets the low effect of the caliber and provides an interesting weapon for thinning out zombie clusters, if not entirely suited to a general spectrum of situations like a 9mm handgun, shotgun or rifle due to lacking power when not aimed with care. Rather than another generic rifle and handgun similar to the 9mm handgun and .223 rifle. What do you guys think?