• Announcements

    • Brentonator

      Forum Rules (Please Read)

      Hello everyone and welcome to the No More Room In Hell Forums! We greatly appreciate your interest and support. Please feel free to begin post and become a part of this community. But please make sure that you read and understand the following rules so things can stay as clean and as orderly as possible around here. These rules are expected to be follow by any and all members at all times. Disobeying these rules will result in disciplinary action by a moderator. #1. Off color remarks are acceptable but can be deemed inappropriate at the discretion of the moderators. #2. Flaming and disrespecting other members of this community or this mod is strictly prohibited. #3. Please do not post links relating to warez or illegal downloading. #4. No offensive content is to be posted (gore, dead babies, porn). #5. Please do not spam topics to increase your post count. #6. No excessively large signatures. Signatures that violate this will be modified. #7. Signatures are not to be used as a spamming tool. If your signature's sole purpose is to annoy or distract other members, it will be removed. #8. Please do your part to be as friendly, respectful, and helpful to anyone and everyone on this forum. #9. Your posts may be removed at any time at our sole discretion. #10. Remember the terms of your registration...a copy is posted below but may not represent the latest version of our terms of use. #11. No advertising other communities or products. Have fun.

Search the Community: Showing results for tags 'forest'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • News
    • News
  • Applications
    • We're Hiring! Join the NMRiH team.
    • Beta Tester Applications
  • Public Forums
    • NMRiH General Discussion
    • Server Hosting
    • Help & Support
    • Ideas & Suggestions
    • Fan Fiction
    • The Video Game Forum
    • Off Topic
  • Need Help?
  • Development Forums
    • Ask the Team
    • Models, Skins, and Animations
    • Artwork
    • Mapping
    • Sound

Found 3 results

  1. Scream Woods - Escape Mission "Nobody in the room could believe that an incoming message came from that old creepy forest, those desperate survivors needs an immediate extraction before zombies wipe them out. This is our duty, our people needs us, i just hope that it's not too late..." >>> Subscribing automatically update & place this map in: ...\steam\steamapps\workshop\content\... https://steamcommunity.com/sharedfiles/filedetails/?id=1669256333 Features: - Medium difficulty - Outdoors open areas - Dark & creepy forest decoration - Unexplored caves - Ruined buildings - Hidden items and weapons - Ending cinematic ----------------------------------------------------------- Version 2 - 25/07/2019 + Added more obstacles & fences + Added missing clips + Improved zombie spawn system + Changed pathways to each objective + Fixed max health of doors + Fixed house godspots + Fixed nav issues + Fixed minor bugs + Optimized edicts count * Map created by Ulreth * Special thanks to (Escuadron Batata ARG) server for beta testing
  2. DEAD ROCK (zombies go pic-nic) MAP INFO: A small survival map set in mountains/forest. Featuring custom textures! Waves: 10 Zombies start: 20 Zombies increment: 5 Kids start: wave 3 Runners start: wave 5 Resupply frequency: 3 waves DOWNLOAD: http://www.pinzdesign.com/nms_deadrock.zip MEDIA:
  3. Hey all! Back with another map. This was one of my first few ideas but I had decided to go for something easier before working on this one. But now its done! { In the first few weeks of the outbreak, the National Guard set up Safezones in major city centres. Part of the Redeker initiative, these population centres would be heavily fortified by the military and be given enough supplies to last through the war with the zombies. As expected,everyone from all over the country fled to these "Safezones". Checkpoints were deployed at roads leading to the cities and each individual was screened for infection before they were allowed through. Low on supplies, your group has decided to travel to the city to seek protection. Your good luck soon came to an end. The highway seems to have piled up and nobody is moving through the checkpoint. It seems like the military has denied all entry to these "Safezones" and will shoot on sight at anyone who tries to cross their roadblock. Cursing your bad luck, you have no choice but to hold out as long as you can. } National Guard Roadblock Safezone A Safezone B Hidden Area (Try to find it! ) -2 Zones,A & B. -You're encouraged to explore and look for loot. -Able to climb onto cars to avoid the horde. Download the map here: https://www.mediafire.com/?09zewa2agwd62dr Released for V1.07! Spawning Area with the respawn token might be a bit dangerous! So make sure you have a plan before you respawn! There's still an issue with the lighting on the trees.. How do i fix it? I've tried turning off shadows for the trees but it didn't work. Also, how do i make custom pathways for the zombies to navigate? Right now the zombies on the highway are only going in a direct path to the next Safezone. Fyi, I am aware that nms_chambers is still not finished,changed it to nms_sewers. I'll add the lighting once I have enough spare time and have managed to overcome my procrastination.