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Found 1 result

  1. psychological

    It is believed that gene therapy could heal an infection. Yet no one has understood what it feels like to use a gene therapy without actually having experienced it. For the record, gene therapy has not only caused many side effects, and also damages a person's psychological health. Those who survives the effect, restore from infection completely; those didn't, will suffer a greater damage than becoming the dead. This map is a story of a group of crews trying to survive after a catastrophic incident. While it's clear that infectious matters are involved, details about the incident still remained unknown to them. They don't know what is waiting for them ahead. Nevertheless, they decided to reach out for help. After having successfully contacted a rescue team and been told to stay still, they took the gene therapy as a solution for the infection. And that is where the story begins. nmo_dimension_a1================================================ Download: https://www.dropbox.com/s/4ygxfys889lbgmj/nmo_dimension_a1.zip?dl=0 nmo_dimension_a2======================================= Download: https://www.dropbox.com/s/t8wb389nkxolura/nmo_dimension_a2.zip?dl=0 nmo_dimension_b1======================================= Download: https://www.dropbox.com/s/1iswkkqxoz6vfgs/nmo_dimension_b1.zip?dl=0 Game tips: -Your goal is to "expand" the dimension. The higher the dimension is the closer to victory. -Kill zombies to "expand" and secure the dimension. The more this dimension is widened, the clearer the reality will be. -If the number of existing zombies is too high, the dimension will "collapse" and falls. You will hear heartbeats as an indication of the zombie number. If heartbeat speeds up, it means zombie number is increasing. Sustain the heartbeat at a low rate. -When the dimension expands, everyone at the same level will "jump" up together. However, when the dimension collapses, there is no guarantee that people at the same level will go down together and those who didn't succeed the action will be stuck at a temporary dimension fault. The fault happens because you are in an area where the lower dimension does not cover (dimensions are larger than the dimensions below it) . So make sure when the heartbeat gets out of control, you will go back to the area where you dimension-jump up from. If you happen to be stuck at the fault, only survivors who successfully jumped down could reverse the dimension and get back up to meet at the dimension you are stuck at. -See the gun shapes on walls? These are free ammo! (9mm only) Press E on them. Though they have cool-down time of 30 seconds. You are supposed to get an m92fs on spawn. If not, let me know. It'd be a bug. Need help with testing: -If you are stuck in an object after expand/collapse, report the spot you are at. =======================Spoiler alert===================== Known bug: -When you play the map on a server and reach the final dimension, you will see boss npc T-pose. This is normal to servers, because the npc animations are client-sided, you can see the animations only when you play it solo. Therefore I want to address this to all mappers: Don't expect npcs to perform any sort of custom animation on a server platform, they will T-pose! And yes, I did packrat the animation template model which, unfortunately, didn't solve the problem.