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Hello everyone! First of all, i am pretty new in the world of NMRIH since my experience is based on CS:GO SDK and SourceMod (more than 800 hours on that), but anyways let's introduce my map to you. - Story: You are isolated inside an abandoned and unknown school near a forest. Undead hordes can smell you from a distance and they are now approaching in order to rip your body apart, so your mission is to defend the school and survive until extraction arrives, use everything you can find to eliminate all threats that show up! Special thanks to testers: Holy Crap Features: - Chopper extraction - Survive 9 waves while defending 3 zones (A / B / C) - Runners start at wave 3 / Kids at wave 2 - Supply after clearing wave 5 - Detailed props and obstacles - Different types of light - Dark rooms to explore - Breakable doors and windows - Tools to unlock different paths Download & Screenshots: https://steamcommunity.com/sharedfiles/filedetails/?id=1591042168 Hope you enjoy it! Any suggestion, bug or feedback that you find to improve this map will be appreciated, Ulreth. Version G - 14/12/2018 + Workshop publish + Added more roof obstacles + Added wood details to firecamps + Added some gascans + Added scream sounds + Added minor details in general + New locked storage + Increased amount of random items inside classrooms + Fixed minor clip bugs Version F - 16/04/2018 - Added loading screen - Added more props, debris & decals in general - Added missing light & sound for fire - Increased amount of mele weapons & items - Changed skybox texture & global lighting - Map reduced to 9 waves with more zombies in general - Fixed critical ending bug - Fixed stairs collision - Fixed burn damage - Fixed cubemaps error Special thanks to testers: Holy Crap