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FPM

Zombies
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Everything posted by FPM

  1. Yeah, pretty lame that mediafire what a piece of shit can't even upload a big size file.
  2. War Z, private servers hosting is coming tomorrow. Thank god you son of a bitch so long hackers/cheaters piss off lol no worries 'bout douchebags anymore geez! http://forums.playwarz.com/showthread.php?118086-Server-Rentals Patch 1.1.0 http://forums.playwarz.com/showthread.php?115801-Patch-Notes-2-12-13 Sergey Titov's wife is directing a [War Z, Day One] live short action film gotta love those movies: http://www.imdb.com/title/tt2657152/ Previous dev diaries http://forums.playwarz.com/showthread.php?115677-Dev-Diary-2-8-13 http://forums.playwarz.com/showthread.php?111159-Dev-Diary-2-1
  3. http://www.youtube.com/watch?v=PcYtsKhnXcE
  4. What a great live-action fan based short film you made, I didn't thought no one would actually do that kind of stuff.
  5. "[CS_Assault official map]" in (CS: GO), my favorite from Source.
  6. I highly doubt that they used the same voice actors so no don't think so meh.
  7. Gym clothes for exercising?
  8. What an epic trailer. *SPOILER!!*
  9. I've already suggested the ice pickaxe tool in 1.07 wishlist, page 1, The Walking Dead's wiki weapons both guns and melee types. It's really up to Maxx if he is going to add these in the mod or not. It'll be an excellent choice of combat against those freaks.
  10. Look at that impressive lighting shining out of the windows. The picture's quality has an old classic style-ish horror movie pretty amazing I say.
  11. Lack of HD on that video, (720p or 1080?) I rather give you this than Far Cry III but I dunno yet still deciding.
  12. Final Fantasy? No not that game it doesn't fit in this mod lol, Dino Crisis map in NMRIH seems okay and interesting being put in a trapped place in the jungle or an stranded tropical island middle of nowhere cut off from the nice blue waters of ocean instead of dinosaurs but with zombies.
  13. The hotel, mansion, castle, whatever. Looks really like it's haunted, inhabited by paranormal activity, ghosts, possessed demons or somethin'. Great scary feeling map's coming along nicely! Just needs some mission objectives nothing else more but a variety of 'em.
  14. That's really nice, look at that detail on the armor vest this character should consider a playable or an NPC bot.
  15. That freakin' goddamn sucks man! I hope you make progress with your map again, so lame losing shit I was looking forward to this.
  16. The project is long dead. He stopped working on it, I don't think he's coming back... same story just like everyone's else out there. http://www.youtube.com/user/0hypnotoad0/featured
  17. Lmao...
  18. Needs a few more weapons maybe: Go to these links and take a very quick look at the pics only. http://walkingdead.wikia.com/wiki/Weapons http://walkingdead.wikia.com/wiki/Melee_Weapons Some guns and melees like the Japanese katana and AKs should not be allowed to be added in the mod sorry not a big fan of those things. And like the pickaxe and ice tool mentioned again they need to be in appropriate places for 'em to appear (construction site, warehouse, stores or cave mining areas, etc.) That's all I can think of now possibly, I'll put suggestions puzzles, other things I got all written down on a notepad.
  19. Because this thread is pinned and people didn't notice maybe unpinned it to avoid confusion yeah?
  20. (A message from FPM to the devs): Something just suddenly pop up on my mind again, add one more type of zombies which is called the horde or herd whatever you call 'em they're first seen in the Walking Dead's Season II, the part in the beginning where the survivors head to Fort Benning but end up in the highway then Left 4 Dead and it's sequel if players attach too much noise usually a large group of the infected will be coming out of nowhere or around that corner sees the players, marching towards you, gives you a sign exclaiming... "oh shit! We gotta run like now." it also would make an interesting addition to NMRIH mod because no where is safe besides the safe house and it's checkpoint respawn, another four idea suggestions from me so it looks like you have 8 types of enemies, other three is above this comment, previous post. Add 3 more player characters, a male, possibly two female survivors, heard some people talkin' 'bout when I was playin' on the servers before. What bothers for some players like us is other players camp on top of vehicles not going anywhere or doing mission objectives possibly implement an animation where walkers could easily climb on top of stuff forcing the players to get off so no camping, those mean fuckers. Last one is the ladder animation similar to that Cry Of Fear HL1 mod you're actually ascending up and down not using HL2's glue up and down ladders from traditional first-shooter games and again, undead can climb 'em since they have some very little intelligence that's it for now, back to the topic definitely worth implementing.
  21. Hell yeah, finally an update big thanks I'll check it out.
  22. http://www.youtube.com/watch?v=tjOc9iTQ7bM