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BrandinoJalapeno

Real Members
  • Content count

    8
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About BrandinoJalapeno

  • Rank
    Fresh Meat
  • Birthday 10/24/92

Contact Methods

  • MSN
    brandon-08@live.ca
  • Skype
    brandon.arthur.white

Profile Information

  • Gender
    Male
  • Location
    Canada
  • Interests
    Gotta Catch Em'All! O.o
  1. I'm waiting until either price goes down or Christmas Skyrim (Heavenly "aaaaahhhhhh")
  2. Wow I totally agree with the fact of not knowing if team mates are dead or alive when you do not see them die or if you don't see them as zombies yet. Great idea!
  3. Yes sir'y bob, I'm glad I stuck with this game for a while. Sure theres some work to be done, but hey this game has great potential.
  4. is dreaming of making his own online game

  5. Hi Liam, I think your idea is awesome and I wish the staff would hurry up and look at your idea! Although during the run, it would be nice if you could find tools in random places that you could collect in order to create some kind of mini-lab and with all that being created, the players would have to go outside again to search for specific serums which would be located in sectors of a laboratory (Assuming there would be a map of a Lab). Either that or have some sorte of Boulevard with Ghetto houses that contain meth labs and such.
  6. Good lord, I can hardly wait for Skyrim, imma jizz in ma pants when I get it
  7. I'm wondering, is NmriH the primary game you are working on?

  8. I'm wondering, is NmriH the primary game you are working on?

  9. Breakable environnement doesn't need to be overkill, only some objects that you would be sure that with the right tool, would be able to break it. Some people like destruction and a simple upgrade in that line of idea could greatly increase NmriH gamers. Like I said, this could be a side project which means that it would come 2nd to primary objectives.
  10. Hi! I'm sure the crew could outline the shape of the (mirror*, window* ect.*) to go with the wall then put the breakable objects*inside the outline area so that when you would finally break the object (ex: Mirror) the mirror would crack and or shatter leaving the outline as detail that a mirror was there before someone would have smashed it. * (Breakable Objects)
  11. Happy birthday fellow player and you were born on this day because there was "No More Room In Hell" :D

  12. Happy birthday fellow player and you were born on this day because there was "No More Room In Hell" :D

  13. Happy birthday fellow player and you were born on this day because there was "No More Room In Hell" :D

  14. Happy birthday fellow player and you were born on this day because there was "No More Room In Hell" :D

  15. Happy birthday fellow player and you were born on this day because there was "No More Room In Hell" :D