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Everything posted by Eknytz

  1. If you shoot a zombie in the brain stem in normal mode for it to be a one hit kill.
  2. I posted a while about a hit-box corresponding with the brain stem for a one hit kill that previously existed. This should be turned back on. Actually heres the thread about it. http://www.nomoreroominhell.com/forums/index.php?showtopic=7094&st=0&p=113123&hl=medulla&fromsearch=1entry113123
  3. I'm so stoked for this game.
  4. In normal mode it takes multiple shots to the head of a zombie in order to kill it. I suggest that a SINGLE shot to the very small and hence difficult to hit medulla omblongata AKA Brain Stem be implemented for 2 reasons. *1 Appeases the one hit kill in the head kill for zombies *2 Allows 1 hit kills but prevents it from making the game too easy.
  5. Still need to convert it.
  6. My suggestion.........FPS Russia
  7. Can't believe no one's suggested this one
  8. *It would make sense if you had free inventory space that you could pick up two of the same pistol. I mean there's no reason to leave a fully loaded Beretta behind just because you already have one. New York reload anybody? A few other ideas -ability to search drawers -Astronomically small chance of an infected character turning before dying (could create some trust dynamics) -Different types of flashlights instead of just maglites -Bags. A backpack could give you extra space for maybe an extra handgun and ammo. A duffel bag would let you carry an extra long weapon but make you slower. -Very small chance of finding a box of ammo that is actually full. i.e. instead of all shotgun ammo box only having like 6 rounds you'd find one with 25. A few critiques -The HMMWV is missing it's hatch -The NYPD cruiser has the wrong paintjob and light bars (though this is likely on purpose to make it more generic) -Get rid of the NYPD radio chatter (I mean the radio chatter seems calm and isn't the city already overrun at this point) VERY AWESOME GAME BTW
  9. Looks like a scam to me.
  10. Also as I said before, if you have the inventory space then why not grab an extra fully loaded handgun?
  11. Nooooo Advantages would be limited to a second handgun being a faster reload and an extra mag of firepower.
  12. I meant 2 of the SAME TYPE of sidearm.
  13. Maxx mentioned that a hitbox existed beforehand but he says it was disabled. I am querying whether this feature will be implemented/enabled in the future.
  14. Well on a side note where are all the asian zombies since this is chinatown and all.
  15. Sorry to resurrect this thread but what is the status of that hitbox? Will it be turned back on?
  16. I second the generic looose cannon cop whoooo doesn't play by the rules......
  17. Taken with a camera phone. My Bushmaster XM-15E2 back at my home.
  18. Sounds more like a panicked lose your shit reload more than a "tactical" reload really.
  19. This has been suggested before and put down for likely being ineffective as a Real Life weapon. Also> Golf Club and Tire Iron
  20. I should have specified with all firearms.
  21. On the map broadway the gunstore is always very sparse in actual guns and ammo. What about if it was random event that the gunstore was boarded up completely to preven tit from being looted in the first place. Say that in the random event that the gunstore is boarded up, then you would need multiple people bashing away at the boards in order to get inside before the zombies get to you; And since the gunstore is boarded up then the reward for teamwork in tearing down the boards together would be that the gunstore is much more rich in guns & ammo.
  22. You know something.....This mod contains too many guns that are well known/popular. I think it would be appropriate to include firearms that are common in America but not really all that good looking/well known. I've used this BATF study of the most common firearms used in crime as a source because I could not find a source for the most common firearms in America... Most common guns in crime Ruger P-Series Pistols http://www.imfdb.org/index.php/Ruger_P90#Ruger_P90 A common firearm in America that is not well represented in film/videogame media Raven Arms MP-25 http://www.imfdb.org/index.php/Raven_Arms_MP-25 A mass produced "Saturday Night Special" junk gun, Another common gun that is not well represented, however it is a low powered junk gun. Maybe a small probability of the gun exploding upon fire could be implemented. Smith & Wesson 5906 http://www.imfdb.org/index.php/Smith_%26_Wesson_5906#Smith_.26_Wesson_5906 Another common firearm in America that is not well represented in film/videogame media, at least this one is pretty....It is also one of the NYPD's authorized service pistols for on-duty carry(The DAO version that is)
  23. I'm actually really looking forward to this.
  24. Reading through the forum it seems that a lot of the mod takes place in New York, because of that it only makes since for the Glock 19 (Standard NYPD handgun) or the Glock 37 (New York State Police handgun) to be included. my bad if this has been put forward before