*It would make sense if you had free inventory space that you could pick up two of the same pistol. I mean there's no reason to leave a fully loaded Beretta behind just because you already have one. New York reload anybody?
A few other ideas
-ability to search drawers
-Astronomically small chance of an infected character turning before dying (could create some trust dynamics)
-Different types of flashlights instead of just maglites
-Bags. A backpack could give you extra space for maybe an extra handgun and ammo. A duffel bag would let you carry an extra long weapon but make you slower.
-Very small chance of finding a box of ammo that is actually full. i.e. instead of all shotgun ammo box only having like 6 rounds you'd find one with 25.
A few critiques
-The HMMWV is missing it's hatch
-The NYPD cruiser has the wrong paintjob and light bars (though this is likely on purpose to make it more generic)
-Get rid of the NYPD radio chatter (I mean the radio chatter seems calm and isn't the city already overrun at this point)
VERY AWESOME GAME BTW