Hello. I want to ask the Team about a problem that irritating me the most - player colliision. When I was playing on server of my friend, I've seen a lot of situations that when some player got killed, because the guy who walked near him, pushed him towards a group of zombies. At this moment I was like: "meh, any noblock plugin can fix that!". Yeah, obviously, none of them worked. Then I tried to fix this by manually changing collisiongroups, solidflags and solidtypes, but nothing worked, except for solidflags. Even it did worked as I wanted tho, there is another problem appeared - NOTHING can hit player, other dynamic props are just going through the model.
As creators, what did you actually changed in code of HL2 collision system to make it push players once they are hit? How i can fix this? I like this game as it looks now, this is the only thing i want to change.
I do appreciate any help.