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Ulreth

Real Members
  • Content count

    58
  • Joined

  • Last visited

  • Days Won

    2

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3 Neutral

About Ulreth

  • Rank
    Reanimating
  • Birthday 09/19/96

Contact Methods

  • Website URL
    http://steamcommunity.com/id/ulreth/

Profile Information

  • Gender
    Male
  • Location
    Argentina
  • Interests
    Design, Mapping, Coding, Programming

Recent Profile Visitors

1913 profile views
  1. Soccer 2020 / Mini-Game Take the challenge and beat your friends in a classic football match! Map ported from CSGO https://steamcommunity.com/sharedfiles/filedetails/?id=1971319798 >>> Subscribing automatically update & place this map in: ...\steam\steamapps\workshop\content\... Features: - Medium size indoor field - 4vs4 - Football with vphysics - Special cvars - Soccer system ported from (CSS KA Soccer) - Zombie crowd - Goal effects & sounds HOW TO PLAY: Hit the ball with your fists, direction & force will depend on location CVARS needed in CFG: + phys_timescale 0.9 + phys_pushscale 800 + sv_respawn_time_notoken 13 + sv_stam_jumpcost 0 + sv_stam_min_move_pct 0.9 + sv_stam_min_sprint_pct 0.7 + sv_stam_regen_idle 40 + sv_stam_regen_crouch 30 + sv_melee_require_stamina 0 + sv_stam_regen_moving 18 + sv_max_stamina 150 *** Map created by Ulreth *** Credits: --- Soccer System from KA_SOCCER (CSS) ---
  2. Workshop update - Version 9 + Added final timer + Added trap warning + Added extra pyramids to 3D skybox + giza sphinx + Decreased amount of artifacts & relics + Decreased amount of runners in specific areas + Changed ending rocks pattern + Changed objective text + Changed starting weapons + Changed some decoration + Removed faulty func_walls + Fixed hallway godspot + Fixed debris bug + Fixed minor bugs concerning overlays + Optimized edicts count
  3. Fresh update: Version 2 - 25/07/2019 + Added more obstacles & fences + Added missing clips + Improved zombie spawn system + Changed pathways to each objective + Fixed max health of doors + Fixed house godspots + Fixed nav issues + Fixed minor bugs + Optimized edicts count
  4. Version 13 - (20/07/2019) + Added secondary stairs for rooftop + Added some extra rooms + Few changes in geometry + Removed faulty func_walls + Fixed key critical bug + Fixed npc walls bugs + Fixed extinguisher bug + Fixed minor bugs
  5. Scream Woods - Escape Mission "Nobody in the room could believe that an incoming message came from that old creepy forest, those desperate survivors needs an immediate extraction before zombies wipe them out. This is our duty, our people needs us, i just hope that it's not too late..." >>> Subscribing automatically update & place this map in: ...\steam\steamapps\workshop\content\... https://steamcommunity.com/sharedfiles/filedetails/?id=1669256333 Features: - Medium difficulty - Outdoors open areas - Dark & creepy forest decoration - Unexplored caves - Ruined buildings - Hidden items and weapons - Ending cinematic ----------------------------------------------------------- Version 2 - 25/07/2019 + Added more obstacles & fences + Added missing clips + Improved zombie spawn system + Changed pathways to each objective + Fixed max health of doors + Fixed house godspots + Fixed nav issues + Fixed minor bugs + Optimized edicts count * Map created by Ulreth * Special thanks to (Escuadron Batata ARG) server for beta testing
  6. Volleyball - Team PvP A simple but deadly volleyball match to challenge random people, throw grenades at opposite players and help your teammates reach victory! Download & Screenshots: https://steamcommunity.com/sharedfiles/filedetails/?id=1604833330 >>> Subscribing automatically update & place this map in: ...\steam\steamapps\workshop\content\... Features: - 2 players minimum - Stadium decoration - Small sized arena - Teams of 4 players max - Random teammates - Zombie crowd - Respawn after round end - Grenades & molotovs - Last team standing wins - Round end cinematic Version 2 - 29/12/2018 + Added color to crowd stands + Added grenade dispenser system + Added zombie bots for offline training + Added molotov text + Increased size of field + Fixed critical win bug + Fixed sensor trigger bug + Fixed camera bug + Fixed minor decoration issues * Map created by Ulreth * NOTE: In case of having an empty side then use manual round restart until map randomize player spawn
  7. Oil Rig - PvP Deathmatch The Devil Tower is a deep-water spar platform for oil/gas production located in the Gulf of Mexico 1,710 m above the seabed and named after Devils Tower National Monument, it was also an important and fully operational engineering project that provided a large amount of this key natural resource to the US. At first it may look empty but the truth is that some of the crew members are still trapped inside with no food or clean water remaining, this will lead to an eventual fight for last resources available, who will be the last man standing? Download & Screenshots: https://steamcommunity.com/sharedfiles/filedetails/?id=1602500840 >>> Subscribing automatically update & place this map in: ...\steam\steamapps\workshop\content\... Features: - Weapon & ammo dispensers - Crates to cover and use as barricades - Metallic truss can be used as ladder - No player clips - Oil platform decoration - Small rooms & narrow corridors - Open areas for gunfight - Respawn cooldown after dying - Amazing view of the sea Version 1 - 26/12/2018 * Map created by Ulreth * IMPORTANT: There is no navigation file for this map, only use it as a PvP environment USEFUL COMMAND: sv_respawn_time_notoken 5
  8. A simple custom background based on objective map "nmo_khafre", once subscribed it will automatically replace default one Download: https://steamcommunity.com/sharedfiles/filedetails/?id=1602112617 * Ported by Ulreth *
  9. Workshop publish --> Version 7 - 23/12/2018 Full changelog at the first post
  10. Workshop publish --> Version 8 - 21/12/2018 + Added respawn point after completing half of main objective + Added more shortcuts + Added ragdoll details + Added smart fire lights to show objective path + Added alternative way for relic maze + Changed some trap parameters + Changed elite guards behaviour + Fixed starting objective clip bug + Fixed missing relic or artifact + Fixed puzzle critical bug + Fixed minor nav issues
  11. Workshop publish --> Version 12 - 15/12/2018 + Added some soundscapes + Added earthquake effect + Added barricades + Changed some decorative props + Horror corpses + Tweaked trap details + Improved parkour lighting + Fixed zombie spawn crash + Fixed minor nav issues
  12. Workshop publish --> Version G - 14/12/2018 + Added more roof obstacles + Added wood details to firecamps + Added some gascans + Added scream sounds + Added minor details in general + New locked storage + Increased amount of random items inside classrooms + Fixed minor clip bugs
  13. Workshop publish --> Version 3 - 13/12/2018 + Added small details + Fixed minor bugs
  14. Workshop publish --> Version 5 - 13/12/2018 + Changed time between traps supply + Improved laser trap + Fixed zombie horde bug + Added minor details + Added teleport for crates
  15. Workshop publish --> Version 8 - 13/12/2018 + Added new weapons + Added new obstacles + Fixed zombie spawn bug + Fixed player clip bug