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About jaymes

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    Fresh Meat
  1. Hey guys, currently working on a NMRIH survival map. I have posted some VERY beta footage of how it is going. The theme is that the survivors have to defend a pub in a British town (very Shaun of the Dead I know). I still need to make a 3D Skybox; fix lighting issues; texture issues; add more areas; add more weapons; fix zombie spawning; add supply drop.Any suggestions or new areas of the map would be greatly appreciated! I want to try and keep the map as claustrophobic as possible to add extra pressure to the survivorsLink to the play-testing video here: https://www.youtube.com/watch?v=st4Brw6YXy8
  2. I like the look of this map, are there any more screenshots? Can't get to my PC at the moment to download it. Only improvement I can think of so far is the water texture, is there any way of making the water less fluorescent where the brushes collide?
  3. I will get that .nav file fixed when I am next at my PC! It's crazy how much difference a bit of lighting can make to a map! Thanks for all the feedback guys!
  4. Thank you Nay0r, much appreciated! I have added a few quick fixes into the map this afternoon: 22/01/2016 Fixed HDR issue with light_environment. Made the environment light into more of a light grey Added colour to light_spots (more orange/yellow) Removed missing texture Reuploaded the .bsp file and added some new screenshots below: http://nmrih.gamebanana.com/maps/188970
  5. Thanks for the feedback Atheist! That texture must be from a custom map... will replace it shortly. I will look into editing the spawns in the next version of this map as well
  6. Not quite sure how to change the topic title... Thanks for the feedback PorkChops. It should look okay in game, I did notice the brightness on one side of the map, but I kept it because it looks like the sun is really low. I will probably amend it soon though if the general consensus is that it is too bright and off-putting. What colour do you recommend for the light_spot entities? i want to keep it as dull as possible, so would grey be a good choice?
  7. Hey all, I've been working on a map for NMRIH for quite some time now, and I am proud to say that I have finally decided to release nms_petrol! You can DOWNLOAD the map here via Gamebanana: http://nmrih.gamebanana.com/maps/188970 VIEW THE VIDEO HERE: https://www.youtube.com/watch?v=DdRtPmLokII I appreciate any feedback and suggestions. So please leave your comments either below, on the video or on Gamebanana and I will get back to you! Basic Info: Waves = 10 Difficulty = Medium/Hard Supply Drop = Yes Safe Zones = 2