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bioinfornatics

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About bioinfornatics

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  1. anyone ?
  2. Games crash while loading a party to join or created. OS: Linux Ram: 8 Go CPU: AMD FX-8350 GPU: Radeon HD 7850 command and log $ .local/share/Steam/SteamApps/common/nmrih/sdk/hl2.sh -game ../nmrih SDL video target is 'x11' SDL video target is 'x11' This system supports the OpenGL extension GL_EXT_framebuffer_object. This system supports the OpenGL extension GL_EXT_framebuffer_blit. This system DOES NOT support the OpenGL extension GL_EXT_framebuffer_multisample. This system DOES NOT support the OpenGL extension GL_APPLE_fence. This system DOES NOT support the OpenGL extension GL_NV_fence. This system supports the OpenGL extension GL_ARB_sync. This system supports the OpenGL extension GL_EXT_draw_buffers2. This system DOES NOT support the OpenGL extension GL_EXT_bindable_uniform. This system DOES NOT support the OpenGL extension GL_APPLE_flush_buffer_range. This system supports the OpenGL extension GL_ARB_map_buffer_range. This system supports the OpenGL extension GL_ARB_vertex_buffer_object. This system supports the OpenGL extension GL_ARB_occlusion_query. This system DOES NOT support the OpenGL extension GL_APPLE_texture_range. This system DOES NOT support the OpenGL extension GL_APPLE_client_storage. This system DOES NOT support the OpenGL extension GL_ARB_uniform_buffer. This system supports the OpenGL extension GL_ARB_vertex_array_bgra. This system supports the OpenGL extension GL_EXT_vertex_array_bgra. This system supports the OpenGL extension GL_ARB_framebuffer_object. This system DOES NOT support the OpenGL extension GL_GREMEDY_string_marker. This system supports the OpenGL extension GL_ARB_debug_output. This system DOES NOT support the OpenGL extension GL_EXT_direct_state_access. This system DOES NOT support the OpenGL extension GL_NV_bindless_texture. This system DOES NOT support the OpenGL extension GL_AMD_pinned_memory. This system DOES NOT support the OpenGL extension GL_EXT_framebuffer_multisample_blit_scaled. This system supports the OpenGL extension GL_EXT_texture_sRGB_decode. This system DOES NOT support the OpenGL extension GL_NVX_gpu_memory_info. This system DOES NOT support the OpenGL extension GL_ATI_meminfo. This system supports the OpenGL extension GL_EXT_texture_compression_s3tc. This system supports the OpenGL extension GL_EXT_texture_compression_dxt1. This system supports the OpenGL extension GL_ANGLE_texture_compression_dxt3. This system supports the OpenGL extension GL_ANGLE_texture_compression_dxt5. This system DOES NOT support the OpenGL extension GLX_EXT_swap_control_tear. GL_NV_bindless_texture: DISABLED GL_AMD_pinned_memory: DISABLED GL_EXT_texture_sRGB_decode: AVAILABLE Using breakpad crash handler Setting breakpad minidump AppID = 224260 Forcing breakpad minidump interfaces to load Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Steam_SetMinidumpSteamID: Caching Steam ID: 76561198028915108 [API loaded yes] Steam_SetMinidumpSteamID: Setting Steam ID: 76561198028915108 Did not detect any valid joysticks. GL_NVX_gpu_memory_info: UNAVAILABLE GL_ATI_meminfo: UNAVAILABLE GL_MAX_SAMPLES_EXT: 0 CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 4013 MHz, Processor: AuthenticAMD GlobalMemoryStatus: 4294967295 CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 4013 MHz, Processor: AuthenticAMD GlobalMemoryStatus: 4294967295 (hl2_linux:4707): Gtk-WARNING **: Unable to locate theme engine in module_path: "adwaita", (hl2_linux:4707): Gtk-WARNING **: Unable to locate theme engine in module_path: "adwaita", Gtk-Message: Failed to load module "pk-gtk-module" Gtk-Message: Failed to load module "canberra-gtk-module" [0308/153130:ERROR:resource_bundle.cc(411)] Failed to load /home/jonathan/.local/share/Steam/SteamApps/common/nmrih/sdk/cef_gtk.pak Some features may not be available. [0308/153130:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation IDirect3DDevice9::Create: BackBufWidth: 1680, BackBufHeight: 1050, D3DFMT: 3, BackBufCount: 1, MultisampleType: 0, MultisampleQuality: 0 GL sampler object usage: ENABLED GL prefer MapBufferRange: NO ALSA lib dlmisc.c:252:(snd1_dlobj_cache_get) Cannot open shared library /usr/lib/alsa-lib/libasound_module_pcm_pulse.so SDLAUDIO: SDL_OpenAudioDevice() failed: ALSA: Couldn't open audio device: No such device or address ##### swap interval = 0 swap limit = 1 ##### Could not load program cache file glbaseshaders.cfg Could not find base GL shader cache file Loaded program cache file "glshaders.cfg", total keyvalues: 3, total successfully linked: 3 Precache: Took 213 ms, Vertex 64, Pixel 3 Game.so loaded for "No More Room in Hell" CDecalEmitterSystem::LoadDecalsFromScript: Translation for game material type 'H' references unknown decal 'Impact.AlienFlesh' CDecalEmitterSystem::LoadDecalsFromScript: Translation for game material type 'A' references unknown decal 'Impact.Antlion' CDecalEmitterSystem::LoadDecalsFromScript: Translation for game material type 'E' references unknown decal 'Impact.Antlion' Particles: Missing 'particles/cig_smoke.pcf' maxplayers set to 8 Error: Material "debug/debugluxels" uses unknown shader "DebugLuxels" Error: Material "___fillrate_0" uses unknown shader "FillRate" Error: Material "___debugnormalmap_1" uses unknown shader "DebugNormalMap" Error: Material "___debugdrawenvmapmask_2" uses unknown shader "DebugDrawEnvmapMask" Error: Material "___debugdepth_3" uses unknown shader "DebugDepth" Error: Material "___debugdepth_4" uses unknown shader "DebugDepth" IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 0 ps-combo 0 IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 0 ps-combo 1 IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 0 ps-combo 2 IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 0 ps-combo 3 Steam config directory: /home/jonathan/.local/share/Steam/SteamApps/common/nmrih/sdk/platform/config CClientSteamContext logged on = 1 Parent cvar in server.dll not allowed (ammocheck_sound_delay) Parent cvar in server.dll not allowed (cl_viewbob_timer) Parent cvar in server.dll not allowed (cl_viewbob_scale) Parent cvar in server.dll not allowed (cl_viewbob_enabled) Parent cvar in client.dll not allowed (cl_muzzle_smoke_delay) Particles: Missing 'particles/cig_smoke.pcf' Type teleport_countdown_screen of meta class teleport_countdown_screen undefined! MetaClass missing for teleport_countdown_screen Hud element 'CHudScope' doesn't have an entry 'HudScope' in scripts/HudLayout.res Hud element 'CHudWeaponSelection' doesn't have an entry 'HudWeaponSelection' in scripts/HudLayout.res CDecalEmitterSystem::LoadDecalsFromScript: Translation for game material type 'H' references unknown decal 'Impact.AlienFlesh' CDecalEmitterSystem::LoadDecalsFromScript: Translation for game material type 'A' references unknown decal 'Impact.Antlion' CDecalEmitterSystem::LoadDecalsFromScript: Translation for game material type 'E' references unknown decal 'Impact.Antlion' Can't use cheat cvar hb_light_threshold in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar hb_medium_threshold in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar hb_heavy_threshold in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar hb_breath_looptime in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar hb_beat_baselooptime in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar hb_beat_endlooptime in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar hb_beat_basepulsetime in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar hb_beat_endpulsetime in multiplayer, unless the server has sv_cheats set to 1. JOY_AXIS_X: mapped to Turn (absolute) JOY_AXIS_Y: mapped to Look (absolute) JOY_AXIS_Z: unmapped JOY_AXIS_R: mapped to Forward (absolute) JOY_AXIS_U: mapped to Side (absolute) JOY_AXIS_V: unmapped Advanced Joystick settings initialized Can't use cheat cvar cam_snapto in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar cam_ideallag in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar cam_idealdelta in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar cam_idealyaw in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar cam_idealpitch in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar cam_idealdist in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar cam_idealdistright in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar cam_idealdistup in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar cam_collision in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar c_maxpitch in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar c_minpitch in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar c_maxyaw in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar c_minyaw in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar c_maxdistance in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar c_mindistance in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar c_orthowidth in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar c_orthoheight in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar cl_viewbob_enabled in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar cl_viewbob_scale in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar cl_viewbob_timer in multiplayer, unless the server has sv_cheats set to 1. Did not detect any valid joysticks. Not playing a local game. ALSA lib dlmisc.c:252:(snd1_dlobj_cache_get) Cannot open shared library /usr/lib/alsa-lib/libasound_module_pcm_pulse.so SDLAUDIO: SDL_OpenAudioDevice() failed: ALSA: Couldn't open audio device: No such device or address Console initialized. Can't use cheat cvar fog_start in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar fog_end in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar fog_startskybox in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar fog_endskybox in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar r_farz in multiplayer, unless the server has sv_cheats set to 1. m_face->glyph->bitmap.width is 0 for ch:32 DejaVu Sans m_face->glyph->bitmap.width is 0 for ch:32 DejaVu Sans maxplayers set to 8 Unknown command "setmaster" maxplayers set to 8 Network: IP 127.0.0.1, mode MP, dedicated No, ports 27015 SV / 27005 CL Error: Material "___fillrate_0" uses unknown shader "FillRate" Error: Material "___debugnormalmap_1" uses unknown shader "DebugNormalMap" Error: Material "___debugdrawenvmapmask_2" uses unknown shader "DebugDrawEnvmapMask" Error: Material "___debugdepth_3" uses unknown shader "DebugDepth" Error: Material "___debugdepth_4" uses unknown shader "DebugDepth" Error: Material "debug/debugluxels" uses unknown shader "DebugLuxels" IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 96 ps-combo 0 IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 96 ps-combo 1 IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 96 ps-combo 2 IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 96 ps-combo 3 IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 4 ps-combo 0 IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 4 ps-combo 1 IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 4 ps-combo 2 IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 4 ps-combo 3 IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 100 ps-combo 0 IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 100 ps-combo 1 IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 100 ps-combo 2 IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 100 ps-combo 3 IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 104 ps-combo 0 IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 104 ps-combo 1 IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 104 ps-combo 2 IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 104 ps-combo 3 IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 8 ps-combo 0 IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 8 ps-combo 1 IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 8 ps-combo 2 IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 8 ps-combo 3 IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 24 ps-combo 0 IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 24 ps-combo 1 IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 24 ps-combo 2 IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 24 ps-combo 3 IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 40 ps-combo 0 IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 40 ps-combo 1 IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 40 ps-combo 2 IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 40 ps-combo 3 'skill1.cfg' not present; not executing. Executing listen server config file listenserver.cfg Using map cycle file 'mapcycle.txt'. ('cfg/mapcycle.txt' was not found.) No such variable "$detailrotation" for material "models/hands/hands_color" No such variable "$detailrotation" for material "models/hands/hands_color_jive" item_glowstick at (0.000, 0.000, 0.000) has no model name! item_inventory_box at (0.000, 0.000, 0.000) has no model name! nmrih_health_station at (0.000, 0.000, 0.000) has no model name! nmrih_safezone_supply_piece at (0.000, 0.000, 0.000) has no model name! Trying to precache breakable prop, but has no model name prop_door_breakable at (0.000, 0.000, 0.000) has no model name! Set motd from file 'cfg/motd_default.txt'. ('cfg/motd.txt' was not found.) Set motd_text from file 'cfg/motd_text_default.txt'. ('cfg/motd_text.txt' was not found.) Initializing Steam libraries for INSECURE Internet server. Authentication and VAC not requested. Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Steam_SetMinidumpSteamID: Caching Steam ID: 76561198028915108 [API loaded yes] Steam_SetMinidumpSteamID: Setting Steam ID: 76561198028915108 Logging into anonymous gameserver account. 'listenserver.cfg' not present; not executing. No More Room in Hell Map: nmo_broadway Players: 1 / 8 Build: 0 Server Number: 1 Attemped to precache unknown particle system "achieved"! The server is using sv_pure 0. (Enforcing consistency for select files only) IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000004) differs from mask derived from shader name (0x0000000C) for shader ps-file shatteredglass_ps20b ps-index 168 ps-combo 0 IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000004) differs from mask derived from shader name (0x0000000C) for shader ps-file shatteredglass_ps20b ps-index 168 ps-combo 1 IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000004) differs from mask derived from shader name (0x0000000C) for shader ps-file shatteredglass_ps20b ps-index 168 ps-combo 2 IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000004) differs from mask derived from shader name (0x0000000C) for shader ps-file shatteredglass_ps20b ps-index 168 ps-combo 3 Connection to Steam servers successful. Public IP is 82.228.212.97. Assigned anonymous gameserver Steam ID [A-1:326383618(4125)]. warning: Unknown nb_ctl request: 4 warning: Unknown nb_ctl request: 4 warning: Unknown nb_ctl request: 4 warning: Unknown nb_ctl request: 4 warning: Unknown nb_ctl request: 4 warning: Unknown nb_ctl request: 4 Requesting texture value from var "$basetexture" which is not a texture value (material: shaders/skillshot) Requesting texture value from var "$basetexture" which is not a texture value (material: shaders/skillshot) Requesting texture value from var "$basetexture" which is not a texture value (material: shaders/skillshot) Requesting texture value from var "$basetexture" which is not a texture value (material: shaders/skillshot) Requesting texture value from var "$basetexture" which is not a texture value (material: shaders/skillshot) Requesting texture value from var "$basetexture" which is not a texture value (material: shaders/skillshot) Requesting texture value from var "$basetexture" which is not a texture value (material: shaders/skillshot) Requesting texture value from var "$basetexture" which is not a texture value (material: shaders/skillshot) Requesting texture value from var "$basetexture" which is not a texture value (material: dev/bloomadd) Requesting texture value from var "$basetexture" which is not a texture value (material: dev/no_pixel_write) VAC secure mode disabled. jonathan06800 vient se se connecter JOY_AXIS_X: mapped to Turn (absolute) JOY_AXIS_Y: mapped to Look (absolute) JOY_AXIS_Z: unmapped JOY_AXIS_R: mapped to Forward (absolute) JOY_AXIS_U: mapped to Side (absolute) JOY_AXIS_V: unmapped Advanced Joystick settings initialized Redownloading all lightmaps Uploading dump (out-of-process) [proxy ''] /tmp/dumps/assert_20140308153127_1.dmp .local/share/Steam/SteamApps/common/nmrih/sdk/hl2.sh : ligne 67 : 4707 Erreur de segmentation (core dumped)${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@"