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Swecompany2

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About Swecompany2

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  1. I'd like to become one
  2. You're right about the zombies are not able to feel anything but a tazer is able to overload the nerve system with current which paralizes the muscles. So in theory, It would stun a zombie but it wouldn't hurt if not the probes hit the center of the spinal core where all the nerves are, which then might have a slight chance of electricuting a person to death in this case a zombie.
  3. Metallica : Master of Puppets http://www.youtube.com/watch?v=WEL6_SuQCu8 Metallica : For Whom the Bell Tolls http://www.youtube.com/watch?v=scWxUJxur1c
  4. Why not then call this game "No More Room 4 Ammo"? Okey but I think it could be great to being able to empty the gas can's so you can poor fuel all over the zombies on the ground and then ignite them with the lighter or something like that, but the balancing side effect is the burning zombies themselves because no sane man would run up and hug a burning chunck of rooten flesh
  5. Yeah I knew about that map but forgot that It existed I came thinking about the idea of the mansion first because by the time I created this thread, I had played throught the first game for the second time .
  6. Wait, ain't you the guy who's working on the RPD map !
  7. Yeah, I thought about it over night but I should atleast give credit to the guy who made it But I plan on making new textures for things like realistic oiled wood for things like fancy tables by Taking a good HD picture and convert it into a Vtf. So the only things I need to worry about is the map design Either way thanks for the link!
  8. Sorry, I didn't try to make it sound negative about the track thing. It was just a joke The tracks = My few ideas, was just suggestions for people who would find them intresting to make them into something working rather than just something made out of empty mather But the thing about stopping me was that when I thought I had good reasoning , he came and told me that what that my first idea (The Tutorial mission) already existed even due I searched for such a thread before posting. The second time (present time) he came and gave the link to the Hammer tutorial videos and I thought it was nice that he even bothered finding the playlist for me But if i'd make a map with not that good experience of hammer, I'd be pretty sure it would crash and burn xD But the thread was more aimed at looking if someone had intrests of making a map who actually have experience and see if people actually like just the idea of it If you have anything else to say then feel free to Pm me
  9. Haven't used hammer for ages and I've never used it with Nmrih xD Well, time to get some hammer and nails... Edit: Wait... How come it's always you who stop me in my tracks o_o?
  10. Message for those who haven't played the game and have watched the movies : PLAY IT GOD DAMMIT! Ontopic: So today I finished replaying Resident Evil 1 on my DS and I really enjoyed the now far gone survival-horror which dosen't have you play as Neo from Matrix and run around with Movie size bottom less mags. But even due how great it was there was still something missing and I realized that later, working togheter with friends to get the hell away from the mansion! So what if there was a re-made map of the mansion in Resident Evil 1 and let you try to escape the Spencer Mansion by solving puzzles involving having you finding things spread around in the mansion which requries you to search in every room in the mansion. After puzzling and fighting of zombies you then finally reach the secret Umbrella lab where you are suppose to trigger the Mansions self destruction sequence and then escape the mansion by making the way to the helicopter pad. I do realize that the engine have it's limits but I've seen similar maps made in CSS So is there anyone else than me who love to play this map in Nmrih ? 1st floor of the mansion : http://goo.gl/a9lEBa 2nd floor of the mansion : http://goo.gl/jfBoMf
  11. Damm... And I thought that there wasen't any thread for that even due I searched for it xD
  12. Hey! I've have a suggestion for a Singeplayer mission with a little bit of story that which will teach new players how to play the game and at the same time give a feeling of "The end of times" when you struggle to survive the apocalypse. So I have a basic script for the mission and I thought that I'd like to see what the community thinks about it, enjoy ! You are a unnamed main-character who's at your friend Matt's BBQ party at his backyard. You'll be introduced in that safe enviroment with basic Movement mechanics such has jumping , sprinting and such, your friend Matt will also ask you to light the grill with your Lighter so the player learns how to equip it. After a while It's time have fun by destroying an piƱata which introduces the player to melee mechanics. After the basic tutorials, Matt wants you to follow him and get some beer to your friends in the backyard. You walk down to the basement with Matt and he grabs some drinks, but one your way up you hear a screams from the backyard and Matt drops the beer due to the suprise. You and Matt run to the backyard and to your fear you see people feeding on your friends. You and Matt hides upstairs and see other people at the street get attacked by the zombies and the TV's broadcasting a repeated message to warn the public about the Zombies. You and Matt decides to leave his place and head out of the city via the cannal where the evacuation is held . You attempt to get there throught the street but realise that the city has been turned into a death-trap so you and Matt have to get there by going throught the Metro leading to China Town (The Map). On the way you'll require a firearm from at deadpolice officer and you'll learn how to check the amount of ammo you have. When you finally have come to the end of the metro, Matt reveals that he's been biten and he tells you to shoot him and you'll learn that if teammates are infected you can kill them before they turn. When you shoot him the screen turns black and you hear the echo of your gun shot slowly fade away... So what do you think, does this sound good ?