Nice map, thanks. It’s fun to play and it seems pretty well-balanced, but we weren’t able to complete it yet. Looking forward to playing it again, hopefully a new version.
Some of the players spawn somewhere on the streets in the middle of the map.
We got stuck at the “Leave the building” objective once. I think this may have been caused by players spawning on the streets and doing some objectives out of order. It’s just a guess, though.
Some buildings have transparent textures, but you probably know about these. There are at least two giant “Error” missing model things out on the street.
There’a mesh door you can pass right through. It’s at the top of the stairwell in the building you can access with the green key.
I would adjust the lighting outdoors. I think the silhouettes of the zombies look too dark compared to the buildings, the fog and the sky.
I don’t think the number of kid zombies is too high, they are fun to run away from, and there’s plenty of room to do so.
A guy got stuck in the safe door when I opened it (at the very beginning of the map).