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Posts posted by Mitrail

  1. Since a game only lasts up to 1 hour on survivor. I think OCD chest organisation would not really be a that benifical feature.
    I see your point; maybe once all the key features for NMRiH have been added or fixed this could be added as a smaller feature to the game.

  2. It's not all his fault. If you really want to be understood by all viewers, it will all depend on how well your grammar is, or simplified and educated. It doesn't take much, but long paragraphs are the worst for teachers and general readers who risk their time reading things. We do it here! :D Wow... I just realized that... All these subordinate thoughts... somewhat clinging to sexuality and expression, but it's all words, names, and portraits. This is fun!

    While he also has a point, it's irrelevant, lol. I also support the crates, too! As long as the game is concrete enough for thinking players, crates may become very useful! ... As useful like hands on like Garry's Mod, but with less stupidity and more TTT.

    Yes like I said in the original post, forgive me for any grammatical issues, I did submit this via phone :)

  3. Boring, the game lost his essence: SURVIVE with all you have, weapons are not bullet infinite, if you got an ammo crate is boring as hell, melee lost his cause and you got an easy game.

    Also, the game is a little tactic, use melee in first rounds and save bullets for later

    Could you please show me where in the thread it says you will get infinite ammunition? Don't just read a title and imply incorrect information; actually read what it has to say.

  4. That's implied, but the maps are quite small to begin with and you can call in supply drops anyway. Probably a simple enough feature to add though.

    The idea isn't to be able to obtain more but store your current supplies to keep organized

  5. Well personally coming from Dead Frontier (Been playing since 2011) I hated that people with no skill could do so much better than me just buy droppping IRL cash and no-lifing the game to gain attribute points. If you ask me this will only work out for everyone if you make the points gained temporary or set in an options menu, WITHOUT the ability to gain more.

  6. As one of those OCD ammo-organizing scouts, I must say I approve of this idea. Not sure about a big crate per se, but some form of a decently-sized container could work. Also putting guns in it would be nice too.
    You're right, being able to store weapons would be nice. But to offset this there will have to be limitations. We could have a certain of weapons and ammunition before the Crate became full.

  7. Going to start off by apologizing if a suggestion similar to this has already been posted. Anyway back on topic; Ammo Crate, I know what you're thinking an ammo crate full of ammo to loot... wrong. I love the temwork aspect of this game especially when a group shares ammunition and medical supplies. When I first played this game I was lucky enough to find a server with a considerate player who placed all the extra ammo he found on Zone A, this way we could have more players on point protecting and him out looting. After a few rounds he came back with a health crate and placed it in its place, and this got me thinking, why not have a place for an ammo crate(its empty)! It's purpose would be to place spare ammunition and let other players be able to obtain the type of bullets/shells they need. It could have a menu similar to the supply drops. Although this suggestion might not be game-changing, it's purpose is to keep the player's "armory" organized. (Sorry for any spelling/grammatical issues typed this on my phone)

    Suggestions by other forum members:

    Demo-Ability to also store weapons