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FluiD96

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About FluiD96

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  1. For some reason Random_spawner_controller blocking inputSpawn to random_spawner so why it's not limited item dont spawns...
  2. Survival mode maps Random_spawner dont react on InputSpawn inputs, why? EDIT Problem in Random_spawn_controller... How to fix?
  3. OK I'am find a way to spawn anything correctly.... I have Config file now .. if you pressing 5 - 0 it creates ammo under cross(middle screen). By pressing "4" when server creating fixes error with lan client("C") error. See it and like's for me... Install instructions here if someone needed... cl_cmdrate 60 cl_updaterate 100 rate 60000 dsp_vol_2ch 0.5 bind "4" "sv_lan 0;sv_cheats 1;inv_maxcarry 9000;inv_speedfactor_full 1.5;inv_speedfactor_half 1.5;inv_speedfactor_norm 1.5;sv_stam_drainrate 1;sv_stam_regen_idle 1000;sv_stam_regen_moving 1000;sv_stam_regen_sprint 1000;sv_accelerate 15;sv_alltalk 1;sv_sks_melee_multiplier_max 22;map nmo_broadway" bind "kp_end" "give item_first_aid;give item_pills" bind "kp_downarrow" "give item_ammo_box;give fa_glock17" sv_lan 0 bind "5" "ent_create random_spawner targetname lol1 ammo_fill_pct_max 100 ammo_fill_pct_min 100 model models/items/ammo/ammo_12g.mdl ammobox_45acp 100 spawnflags 2;ent_fire lol1 inputspawn;ent_fire lol1 kill" bind "6" "ent_create random_spawner targetname lol2 ammo_fill_pct_max 100 ammo_fill_pct_min 100 model models/items/ammo/ammo_12g.mdl ammobox_357 100 spawnflags 2;ent_fire lol2 inputspawn;ent_fire lol2 kill" bind "7" "ent_create random_spawner targetname lol3 ammo_fill_pct_max 100 ammo_fill_pct_min 100 model models/items/ammo/ammo_12g.mdl ammobox_12gauge 100 spawnflags 2;ent_fire lol3 inputspawn;ent_fire lol3 kill" bind "8" "ent_create random_spawner targetname lol4 ammo_fill_pct_max 100 ammo_fill_pct_min 100 model models/items/ammo/ammo_12g.mdl ammobox_22lr 100 spawnflags 2;ent_fire lol4 inputspawn;ent_fire lol4 kill" bind "9" "ent_create random_spawner targetname lol5 ammo_fill_pct_max 100 ammo_fill_pct_min 100 model models/items/ammo/ammo_12g.mdl ammobox_308 100 spawnflags 2;ent_fire lol5 inputspawn;ent_fire lol5 kill" bind "0" "ent_create random_spawner targetname lol6 ammo_fill_pct_max 100 ammo_fill_pct_min 100 model models/items/ammo/ammo_12g.mdl ammobox_556 100 spawnflags 2;ent_fire lol6 inputspawn;ent_fire lol6 kill" bind "-" "ent_create random_spawner targetname lol7 ammo_fill_pct_max 100 ammo_fill_pct_min 100 model models/items/ammo/ammo_12g.mdl ammobox_762mm 100 spawnflags 2;ent_fire lol7 inputspawn;ent_fire lol7 kill" bind "ins" "ent_create random_spawner targetname lol8 ammo_fill_pct_max 100 ammo_fill_pct_min 100 model models/items/ammo/ammo_12g.mdl rifle 50 handgun 50 spawnflags 2;ent_fire lol8 inputspawn;ent_fire lol8 kill" bind "end" "ent_create item_inventory_box targetname bon" bind "del" "ent_fire bon kill"
  4. item_ammo_box , has no help and i can't figure out how to create any other type of ammo exclude 9mm... can you tell? Any keyvalues?
  5. Someone can reply? Devs or moddevs? I think it's avaliable to make a mod for ammo spawn...
  6. Sooooo guys. This game have all cvars i needed without one. I have nice map gaming concepts peoples like to play on my server, BUT i need feature to spawn ammo boxes ingame by the console. BTW I found on forum that "give ammobox_9mm" and other spawn ammo, But i can say that NO! I found a way fow to spawn 9mm ammo - "give item_ammo_box" But how to spawn other types of ammo... I trying to spawn them by "prop_dynamic_create <modelname here>" but that dont work